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I decided to try playing around with glowing things. I think I more or less have simple glowing swords down okay, so I tried something more ambitious. I took an old clicky battletech mini and painted it up in blue glowy glory. I'm can't say that I'm terribly happy with how the attempt turned out, so I wanted to post some pictures and see if anyone has some useful comments.
I'm more interested in what I could do with my colors to make the effect work better than comments on blending. Do I need to use larger dark areas, or smaller? Is the difference between my darkest blue and lightest blue too great? Is it simply going to look bad when I try to paint the entire model this way regardless? It's entirely possible that I simply need some more solid colors on the model to make the glowing effect stand out.
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the general effect is okay,
the biggest thing that stands out to me is the lack of a smooth transition in shading.
the colour transitions are a bit choppy, which takes away from the illusion that the object
in question is generating the colours.
The range of colour, dark to light, is very nice.
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I think what makes glowy things really stand out is that teh objects around them are reflecting light. It personifies the affect ten fold. Perhaps if you were doing his base you could paint it reflecting the blue light. Colors are nice but the blending needs to be better to create the illusion, thats really the only thing holding it back. It is an excellent job though.
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It seems to me that the effect will be much more impressive is you pick and choose areas to apply the glow effect to. Use it to empahisze different parts, perhaps paint the un-lit areas a slightly darker blue. Try having some small details in differnt coulours, glowy or not.
I agree you have the look going but the drybrushing really throws it off. Maybe go with a pure white along the edges of the glow and feather the colors together. The harshness of the drybrushing stands out and throws off the illusion in my opinion.
Otherwise looking at the picture from a distance and squinting to where I can't see the drybrush areas I can see your idea and it works well.
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Hm. I suppose I'll try to clean up the transitions a bit and see how it looks. Frankly, I was getting impatient on parts of it and hoping the dry brushing would still give me something approximating the right look. I think I'll try to clean up just the front and see if I can get the look right. No point in fighting with the whole model if I still don't have it figured out.
I'm not sure where you're coming from with this. I've seen several examples of power weapons and force weapons painted with a glowy effect. They usually have a transition from a somewhat dark shade of the color to a very bright, almost white, tint of the color. They usually do seem to pull off the look fairly well. Perhaps you just failed to understand the effect I was going for? I can see how if you thought I was going for a look like in the picture you linked to, I missed the mark completely.
You play your game, I'll play mine.
Hey bobdole, so like pointed out, object lighting is about the comparison and reflection of the lightsource's hue around it. Here's a great artist who makes use of it very well.
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thats awesome i think it would be even cooler if that color was compared to strait up black