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i think its because you are drybrushing incorrectly. I always drybrush bases, i find that it helps with grittyness. If you want desert scheme, always start with a darker brown, maybe bestial brown, then a graveyard earth or commando khaki, or both, with a very light brushing of bleached bone, makes nice sand/dirt. For Urban start with a shadow grey ,then a codex grey, with a fortress grey on top of that. Then paint the sides of the base the color of your base coat. The trick is drybrushing though. To drybrush like me, get paint on the brush, then brush it rapidly against something with a courcer surface. ( i use a rubberish tarp that goes over my whole desk, until the paint streaks seem to thin. This means that the still come, but have much less paint then before. Then take the brush and rapidly bruch it against your base and viola! after three different drybrushings of some similiar colors and youve got nice looking bases.
p.s. maybe put a little more sand on the model on the left
EDIT WHOOT! 100 posts
"This sure ain't no pansy Eldar Armor, Son"
185th Cadian Armored Div.
"One Shot, One Kill"
Western Border Patrol of Athel Loren
Hmmm... too bad you could not get rid of the rocks, maybe just use some sand... but on the sand you could have the bloody, feces strewn remains of the last victims...
Or decayed grass, covered in slime ground that the thing slithers in... easy to make with some railroad grass and perhaps some modeling clay rolled into long strings and pressed into the base, then painted to look like whatever slime colour you want...
The blacker base looks like it might be a decent start for an ashwaste type world... Not bad. I see what you mean by the figures blending in. Maybe spend a little more time shading up the bases so they don't look so bland...
As others have suggested dead grass, scrap, little odds and ends can make a plain base just a little more exciting. Barring that you could also add a little more details to the figures so that they don't blend in as much...
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