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Another Rhino that I finished - actually might need to part with this one (see the Trading forum). But for the sake of getting more painting experience - what do you think about the dirt/rust/damage painted on it? Realistic? Overdone? Too much paint while drybrushing? Too little? Need stronger colors? Need more shades? How can it be improved without making it a Golden Daemon entry... ??? THX
That is amazing! F-A-N-T-A-S-T-I-C... wonderful. lovely. great. pure delight.
sorry... I can't really point anything out, save you maybe should do a little worse if you don't want it to look Golden D. like...
-lurking in the shadows of LO.
Officially diagnosed by TekoreMelkhior, Necrarch Lord
Something doesn't sit 100% right about it. I think the color is a bit off. Maybe for a wetter mud start with a darker color and if you are going for dried mud a lighter more earth or earth/bone mix would be a bit more appropriate. The side shot doesn't look quite so off but the front does (it could also be the color you are painting it over that gives it that look).
Also you may want to consider adding a ver fine earth flock used for model railroading in patches to give the mud a more 3d appearance - the trick with this is to use it very sparingly mainly just to add a bit of accent. Especially where you can imagine mud to get kicked up from the treads maybe in a more streaky patter flying back against the sides from the tread. I personally like the look of dried mud.
Some of the exposed metal showing through the paint looks a little bit forced. What I mean is there are areas where you have very similar wear patterns which cause it to look unnatural.
Overall not a real big problem. It looks good. The painting is very crisp, you have nice color choices that work very well together. The dirt pattern isn't bad and looks good enough on the side (maybe touching up the front a bit would be the most basic thing needed). The rust spots on the metal are subtle and really I don't see the need to really add anything to it (if wanted maybe a touch of orange)?
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on the front it looks painted on really but on the side I really like it. great work and i love how the black and red is working together. looks awsome!
Thank you all!
I have noticed that doing dirt on black color is tricky. My previous attempt on SW Gray came out better I think. I also used sand mixed with white glue and ink on that one - really added some depth like Slorak was saying... Might need to do it here possibly, especially on the front since this is a problematic area for you guys... THX
For starters I like the paint scheme. With that in mind, I have a few critiques. THe dirt could use some more directionality (up and back) as tracked vehicles accumulate dirt as the treads kick it up or it moves through sizeable mud puddles. In either case, the dirt has a little more motion attached than the static look you have.
The paint chipping effect is kinda odd. The biggest areas for paint chips are along fine edges and then it's little more than a line maybe with expanded chipping on the sides. The other way is blast damage (bombs, rockets, IED's, etc) in which case there's generally alot more damage than just some paint chipping and some accompanying scorch marks. The only way I can come up with for the unusual directional tapered appearance you have here is maybe some exposure to flamethrowers which would have some more accompanying scorch marks.
Just some tips for giving the vehicle some more accurate weathering, chipping effects. The model is great and the effects you have are very well done, if not entirely accurate. Good jod.
Blais's Paint Studio-Getting broken armies good soft scores since 2009
First of all, the painting is fantastic. I'm working on improving my vehicle painting.
But Solark's right, something doesn't sit right with the model.
I think what it is, is that it looks like its been through a dusty trail rather than mud.
Mud, accumulates towards the bottom(its heavy, and its wet) and leaves more dry stuff above it. I think if you would thicken up the dirt down lower, like its hanging off and dried, or still hanging off and wet.
Like, check that image, the truck is hecka dirty, and most of the "crap" and mud is all on the lower/underside of the truck, the higher it goes the more relatively cleaner it gets.
But mostly, its all from the wheels turning and spinning mud and dirt off.
Here's a pic of a tank that's gone through deep mud. notice the mudline.
here's a pic of an M1 abrams booking.
The dust cloud, I immagine would be also sort of a similar effect(in action, where the dirt would fly) with mud splattering.
Hope this helped.
W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
WINDMILLS DO NOT WORK THAT WAY!
Upper portions of the vehicle look squeaky clean. Given the amount of dirt and battle damage you applied to the bottom, at least a modicum of these should also appear on the other parts of the tank.
This is a fine example of painting... However, I did notice that you hardly scratched up the sides of the entrance/exit points on the vehicle. After countless centuries in service of the Emperor, crushing his enemies, there will be wayyyy more marks on and around the doors. Just think of how many times troops will embark/disembark on the transport, how many times it must have driven with doors open, skid ramp down... how many bumps etc. the sides of the entrance/exits must sustain.
Also, when I weather my vehicles, think of all the access work crews must have to service the vehicle. Changing lights, oiling hinges, fixing glass, repairing and anointing things... there might be additional scratch marks in this area from years of traffic. I know from running heavy equipment that you can always tell where maintenance points are on the vehicle just by where the paint is rubbed clean to metal from wear. Just my 2 cents.