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I've been doing my IC's for my Witch Hunters, and I'm having some trouble with flames.
Ive tried to techniques:
Light to Dark
and Dark to light
At the moment i think I prefer the Dark to light, but to be honest I'm not completely satisfied with either. As you can see I'm not the worlds best painter so simple advice would be very welcome.
Thanks in advance!
I prefer the dark to light option. It's just my opinion but I would go even lighter towards the tips of the flame, and maybe introduce a little faint blue wash into the recesses to give it a 'gas fire' look.
Light to dark is the proper way to do flame. I think your problem is the yellow doesn't look right and your color transition is too abrupt. I would suggest looking at pictures of fire to give you an idea of how to proceed.
I believe a tool that will help you along is very thin paint and using a "glazing technique to get better color transitions. I would probably start with a white prime and work your way dark at the tips of the flame. Mix your colors to get a more "natural" coloring rather than the bright yellow you are currently using.
There are several excellent tutorials out there on the web - can't remember for sure but I believe one of the best ones is at a site called hot lead (do a search).
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I second what Slorak says: do them the proper way and work on the blending - they will look good eventually. The idea with blue tint at the base of the flame is always nice - looks lovely when done right!
fire is an odd thing, especially to paint stationary! What works best for me is a spotting method, where you graduate from a dark to light using lots of little brush strokes. Personally I dont think a "good" fire can be achieved in modelling, ive seen some Golden Demon models that did great, but the fire still doesnt look convincing.
If you need a creative idea, just ask. Im full of... stuff.
I stipple my fire from dark to light
I used light to dark, referring to the pics in the back of the WH codex.
Careful blending can do wonders, but takes practice.
I used a white base, and blended up to yellow/orange/red, with a black drybrush on the tip to simulate the smoke. Your first pic shows a good start, I would recommend a bit more orange and red at the top. It seems to have a bit too much of the white still showing.
Try visualizing it as light in the core, and darkening as it goes up/outward.
I struggled with this for a long time too. By no means have gotten to 'Golden Daemon' level with my flames, but I'm happy with them now. If you primed black make sure you have a good clean white base on the flame before starting, no black smudges showing through. I use sunburst yellow, blood angles orange, and red gore to work my way up/out, mixing maybe a half dozen transitions for something the size of the preacher.
What I found really helpful when I first tried to learn to do it was to do blended transitions on easier smooth surfaces like swords. You end up heaping ridiculous amounts of paint on there until eventually you sit back and say, hey, that looks right, I can do this. (I chickened out on the canoness and didn't transfer the two flames to her jump pack yet though =) )