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I'm working on 8, and I was wondering if anyone with any exp. painting the little bastards had any tricks that make them look totally awesome.
I haven't seen that many that just jump out and look good, cept the codex ones.
I'll post up pic's soon!
You may have your own method for the metal but I suggest you start with boltgun metal. Then use chainmail and a brown ink wash. Finally use a light drybrush of silver to lighten them up.
Once all this is done you will need to paint the skinned flesh with a flesh tone. Choose depending on what you want. Bronzed flesh will be fine. What you can do is highlight it up with a lighter flesh tone, elf flesh will do. Use a small brush and don't drybrush.
After this you can apply a brown ink wash to give the whole thing depth. Once this is dry you can highlight it again with elf flesh or bleached bone. The areas which are underneath or partly hidden you can paint scab red to show this was the side where the skin came off. A little black shading will help define these areas.
Okay, here they are with some basic painting on them. Don't worry about the bases, they aren't on my list at all, at the moment.
I primed black, then drybrushed the right spots Boltgun Metal.
Then I painted the the flesh spots Bronzed Flesh.
After some light touch up with both these paints I applied a watered down wash of Blood Red to the fleshy areas liberally getting the metal washed too, for a bleeding affect.
After this is went back over the flesh parts with Bronzed Flesh, and then 'highlighted' [sorta, im not to pro at this] with a half and half Bronzed Flash/Skull White.
I then went back and removed a lot of the excessive blood wash from the metal by retouching with Boltgun Metal.
I applied a Boltgun Metal/Tin Bitz wash in the metal areas to let dome darkness sink back into the metal.
Now I'm stuck. I want to know what I can do to make them look sexy. I'm not going for a Golden Demon, or any painting award, just slightly above the standard tabletop.
Oh yeah, if these pictures suck, say something. I'll try again, as I just quickly took these.
I think what you should do now is concentrate on shading and highlighting. At the moment the flesh and metal areas aren't seperate enough from one another. I suggest that you take some black paint and add shading to the models.
Use a small brush and a very limited amount pf paint to do this, even have the black slightly watered down. The idea here is to put a bit of distance between the flesh and the metal. You could also use a small amount between the Flayed ones claws, that will help to show that they are different fingers. At the moment those claws are difficult to distinguish.
Do any shading before highlighting as the shading always goes into deeper areas and the highlighting goes above. By shading first you avoid damaging the highlights. About highlighting I suggest you work on the flesh primarily. If you also work on the metal both will look bright and this will make them harder to distiguish.
I suggest you use bleached bone or another light flesh tone you are confortable with. Apply this again in a weaked state to the flesh areas. It being less thing than normal gives you fa more control over the paint and the ability to control it more easily.
Simply touch up the edges and raised areas. Doing the edges will work as it will make the skin look swollen, as if it were removed from the Flayed ones victims while they wee still alive. Practically it will also help to mark out these parts and that is what your models look like they need.
I would have tossed in a couple greenskin pelts on them but I have gone up against several Ork armies and could be different.
And over there we have the labyrinth guards.
One always lies, one always tells the truth, and one stabs people who ask tricky questions.
I was gonna do that acutally, but I am so OCD that I wanted the uniformity. So I went with convention first.
I think as my army expands, as as I take multiple units, I'll use a "Ork" unit and a "Silly little Imperial Guard didn't see it coming" unit.