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I'm having trouble painting techmarines red. I'm using a black undercoat and I either get the red too bright or too dark. Can anyone tell me in a very good step by step guide how to paint red and which ones to use?
I normaly go from black to dark flesh/ bubonic brown, scab red, red gore, dry brush blood red/paint blood red. I highlight with orange or blood red and sometimes use red or brown inks.
On a fluff note-Dark angels techs-should they be full red or just bits red with DA green? (apart from the chapter shoulder pad)
Your method seems to be good. Show us some pics.
Traditionally, Techmarines are mostly red with a shoulder pad in the original chapter colours, like Librarians and Chaplains, as well.
So, mostly red with green bits.
I find that for red, you need to achieve 'depth' of colour, rather than necessarily using lots of highlighting.
If you're using a black undercoat, build up a solid red basecoat, thus:
...then highlight with Blood Red.
After that, use a wash of Dark Flesh or Scorched Brown to provide some shading.
Then, glaze with Red Gore (to glaze, either use some glaze medium, or a lot of water mixed in with your paint), highlight with Blood Red, glaze with Red Gore etc etc... Until you have a solid colour that you are happy with.
If you don't want to fiddle around with glazing, then simply follow the first part, but mix a tiny ammount of Bleached Bone to Blood Red, and do a final, 'extreme' highlight.
Also, Techmarines are normally entirely red, with only the left shoulder pad in the chapter colours, but this is not by any means a hard and fast rule, as long as there is some red on the armour somewhere (maybe even as little as the shoulder pad rim) then you should be all good
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"Never before has another man made me want to go out and buy vasaline"~The Paint Monkey
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What kind of red do you like. I don't know if a specific shade of red must always be used on Techmarines.
I would find a fairly good way of doing red is to first paint the red areas with blood red. Then paint over this with red gore. The result is a red that has depth but is also fairly strong and warm.
You can highlight this with blood red and or a little orange. This is the method I use to paint my Worldeaters in the showcase. They aren't Techmarines but one red is as good as another.
The other folks have just about summed it all up. Try going for a chestnut ink wash though, turns out well fairly often
"In dedicato imperatum ultra articulo mortis"
I tried to respond yesterday but my post was eaten by the void! :wacko:
At any rate... Sounds like you are progressing fine with your color choices... If anything I would do thin layers rather than drybrushing anything. When you keep your paints thin they will blend better with the underlying layer.
My formula is something like this: Base of Vallejo Model Color Burnt Cadmium red, brown ink wash, First layer I go back over most of the red with VMC Burnt Cadmium red and then start highlighting with Vallejo Game Color Scar Red, Gore Red, and finally a bit of Bloody red.
Like I said the key to a smooth look is keeping the layers thin and blending them together as you start to highlight. You can control the darkness or brightness by adding or subtracting the lightest color (or mixing combinations to not get such a bright or dark shade).
I think I have finally figured out a sweet spot on doing reds. They are really starting to turn out nice for me. I always prime white or clear and add a black ink wash to darken the recesses and tint the model - that way it isn't too black as to obscure details or mess with colors too much.
Here are a few examples of the reds I have been achieving:
If I am not mistaken the left shoulderpad is the one that holds the chapter color/symbol. The rest of the armor itself should be red/metal and whatever other adornment you want. Usually the techmarine symbols are black/white yin/yang color patterns...
Not exactly a painting issue, but...
Slorak, are you sure you can have that Cyclone missile Launcher with the Heavy Flamer?
Last I checked, you couldn't. Sorry, but I take my Terminators seriously. (Deathwing )
Apparently I paint better than I know the rules... I assembled him before fully realizing the rules... so no you are correct he is an "illegal" figure... I state what weapon he has at the beginning of the game. He looks damn cool though!