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How do you go about painting models black? I find it really hard because it always looks like they have absolutely no detail on them. More specifically, I'd like to try another Tyranid scheme with the model mostly shiny black. I'm drawing inspiration from this recently discovered frog.
Would it work to do a highlight of skull white to act like light reflecting off the model? I think that might look a bit dull unless it had ink or something on it..
I would go for black with a gloss clearcote. If You want that slimy frogish look that is...
Well, you're onto a good start with that photo...
Firstly, how much effort do you want to put into these guys?
If you want a playable army, and aren't too interested in the 'art' of painting, then the above advice is very good.
Paint the flesh black, do whatever else you're doing to the models (claws, carapace etc etc), then give the whole lot a few coats of high gloss varnish. Probably won't win you any prizes, but will definately work :yes:
Now, to actually paint that is going to be quite tough.
First, get everything else on the model finished, so you've just got the black left.
Then, put the model under a bright light, and look carefully where the light falls on it.
What you need to do is (essentially) paint the areas where the light hits, and leave the bits where it doesn't black.
Look carefully at the photo of the frog, and you can see that the highlights aren't flat white.
So, build up a fairly dark grey over the areas where the light hits. Over the top of this, paint lighter greys, gradually building up to your final few highlights, which (in this case) probably should be pure white.
I'd try to keep the final highlights towards the outer edges of the highlighted areas, so that (if you look at a thin section) it runs:
black | white > grey < white | black; or
black | white > grey > black
...where the arrows are gentle transitions, and the lines harsh edges.
If you look at the photo, you can also see that the highlights aren't smooth, they are quite 'lumpy' and rough, so you might want to try and recreate that effect with some inconsistant brush strokes.
Another final thing to consider is adding some colour to your greys, to give different effects. I'd suggest mixing ina bit of blue to your middle shades, and seeing what happens.
P.S. The above post contains some pretty tricky techniques. It will need practice to get right, and probably won't work forst time, just so you know!
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Last updated 09/01/11
"Never before has another man made me want to go out and buy vasaline"~The Paint Monkey
"All I can remeber is Hazard stripes and -T's dusty brushes. ~danjones87
I'm not good at painting, but I have studied art when I was a mere seedling.
Painting black is misleading. THere are several different types of black. Each black has different hues and subtle variations. Do you want black to be bony? or something else?
I've painted my nids very similar to how you've suggested.
Here's a sample:
Basically, it's black base (primer/Chaos), then dry brush with the codex grey, then fortress grey, then finally, highlighting the very edges with skull white. Gloss varnish then used for plates and 'wet bits'.
I like the inhuman chitinour look of it. If you try this with warmer colours like rotting flesh you'll get massively different results.
Good luck, and happy feeding.
LO RulesOriginally Posted by AnonymousOriginally Posted by Cyric
Try painting the model black and then dry brush a dark grey mixed with a small amount of blue on to the model, then a slight dry brush of skull white then go over again with black to correct any mistakes or over dry brushing then, coat the model in pva glue, this dries clear and leaves a nice wet look.
Its a cheap and easy way to do it, you can get a litre pf pva glue for about £3 from a art shop or wilko's. Im using this to do my own hive fleet Internecivusraptus (literally "murderous thief" in Latin ) ( or hivefleet Raptus for short ) my whole concept of my hive fleet is based on the xenomorphs and this picture which is my total insperation.Attachment 231