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So I'm getting back into painting for a little bit to kill the time while I wait for some buzzsaws to arrive in the mail for my dreadnought.
As it's been a very long time since I've held a brush (ignoring, perhaps, a christmas gift or two I made for the girlfriend) I thought I might throw up the paint-in-progress here for criticism. The more brutal, the better, as I really do want to improve.
I'll start off with the Nob. I'm very rapidly becoming a fan of the idea of very rusty things for my orks, half because I like the way it looks and half because I need a fair bit of practice before I even consider throwing a loaded brush at my Gargant. To that end, I've mostly done the rusty bits on him so far, as well as the base and lower body. The rusty parts are mostly an experiment, honestly, because I am not all that enamored with the tin bitz & boltgun appearance of a lot of orky metals.
I'm not in love with the pants, yet. I did a lot of drybrushing to the metals, but I was trying to highlight and shade his lower body, rather than drybrush. Unfortunately, I'm not very good at that - my highlights tend to be very.. visible, when I try, and I end up trying to wash them back down again. Still got a ways to go to make them pop.
The boots are minimally highlighted - really only two shades of red on them, but I think they look decent.
I actually painted some of the skin Vallejo's dark green, but it's so freakin' dark of a shade I might as well not have bothered.
The base was all drybrushed, and I tried to rust down the metal parts of his boots in the same manner. I think it looks passable.
Moving on to the ammo runt...
I actually think this fella looks awful in person, but for some reason the pictures flatter it a bit. He's very, very glossy in person, which I think contributes to how I feel about it a bit. I tried using a wonder wash thing I got from The Warstore, and while it shaded the whole thing nicely, it also made the recesses very glossy, which can look confusing - reflective shadows. It's actually a bit entertaining - I got mad at the whole grot's base coat looking so terrible, so I took the mini and just dunked the parts I'd painted into the wonder wash, then pulled it out and let it sit - sort've like dipping. It shaded things pretty decently, but it also glossed up the whole mini. I've since tried knocking it back with a bit of brushed on matte varnish, which helped in the pictures a bit. He's only about half done - I'm not sure what color to make some of the other stuff, but I'll figure it out eventually. He also needs his base highlighted up to match the nob'z.
The metal can he's carrying bothers me a lot. I think I am going to go over it and drybrush the rust colors all over it to try and knock it down a bit, because the boltgun metal is far brighter than I remember it ever being.
So, guys. Be brutally honest, please, as I want to improve.
I absolutely love the models, you really must have a spectacular ork army....Anyways, on to the painting....
Your rust looks good, but i think it would help to have some more "metal" in the color. If you look at rust, it only forms on areas that dont get lots of contact, so i would add some more metal paint in there, where parts would get lots of motion thoughout daily activities... Rust also just covers the surface, so i would put in knicks of shineyness in random places, making it look used, or chipped. A drybrush of orange makes it stand out more, because the orange will highlight, and excenuate the darker areas. This also makes it look like uneven rusting . As for the blood, it looks flat...i would either make it look fresh i.e. ardcoat with some dark maroons and reds, or have it look caked on, so there would be places were the blood has either washed off, or got chipped off, that sort of thing, primarily on the teeth of the saw. The pants look fine, I usually find that dark, plain colors look nice, and then add extra details like "mud" or blood splatter, depending on how i base the models. I can see orks rolling around in the mud, so dont be afraid to make him look filthy. There is also a really good old white dwarf on rust, i can find out the issue number if you want.
"This sure ain't no pansy Eldar Armor, Son"
185th Cadian Armored Div.
"One Shot, One Kill"
Western Border Patrol of Athel Loren
Been forging ahead a little bit with this. I had to go out to a birthday party this evening for a friend, but I found a few hours when I got back to try messing around a little bit with the pants, skin, and metals.
I lightened the Nob's pants up to a brighter shade of Khaki which I think helped differentiate it from the rusty colors enough to be distinct. I'm afraid now it might be too similar to the base, but I'm willing to have that over the rust.
I really would have gone with another color for the pants in general, but this mini is going to hopefully be going in with my army, all of which tends to have red boots as an Evil Sunz / Kult of Speed influence and brown pants. Grey just doesn't seem a proper color for leather, either, which is what I imagine the pants are often made of. Squig leather!
Anyhow. I've completely forgotten how to do Ork Skin, and have such have been basically making it up as I go along. I used Dark Green from Vallejo all over the orky skin parts, and thinking that Vallejo's Goblin Green would be a rough equivalent of GW's Snot Green (don't ask why) I started highlighting the skin with it. This, of course, was far brighter than I really wanted, so I then dug some more, discovered the proper midtone green color, and tried glazing all the skin parts in it to even things out a bit. I think I recovered from that decently well, though I'm still not very happy with the skin and it needs a bit more shading and proper, clean highlights to pop it out a bit.
As an aside: GOD I HATE PAINTING THOSE STUPID NOOKS AND CRANNIES. I know that there are a few spots of blotched paint on places they should be - the chest glyph, the glove, etc. You'll notice most of those are green, from my struggles to actually paint underneath the silly ork arms. I remember now why I usually like to paint miniature components separately, then assemble. Still, there are some models where you just have to grit and bear it, I guess.
I tried edging a little bit with boltgun metal after a very light pass with a drybrush of tin bitz. It's... moderate. I don't know. I hope you guys can forgive me - first reaction is to drybrush the rusty parts in boltgun a bit, but I'm just afraid of ruining it with my half-assed brush control.
I used a bit of boltgun to try and cut the blood back from the center of the wheel in a circular pattern. I'm not entirely sure it was effective - there's a slight spin to it now, but it still looks only half-painted. I don't want the blood to look fresh, I think, but I can't quite make it look dried without then getting some confusion between that and the rusted bits.
I picked some of the glyphs out in yellow. God bless the foundation colors for yellows and reds, guys - that was the most painless detailing I've ever done in my life, directly over the rust colors. I added a 'Skar' glyph on the power klaw's front to try and strike something of an orky balance - a glyph on either 'hand'. I sort've want to draw a crosshair on the button mechanism he's holding, white on red, in his right hand, but I don't think I can control the brush to draw something that fine.
Anyway, slow and trudging steps forward, and comments appreciated. I don't expect any more progress on this tomorrow - I'm going to basically be in school for twelve hours - but Tuesday will hopefully bring some more free time. Who knows, I might even get those buzzsaws I've been needing in the mail so I can finish building my looted dreadnought!
I did actually get a little opportunity to paint this morning, so I used it to work on the face and skin tone. Rather than highlight it up more, I tried shading things a bit with the rationale that the nob needs at least a moderately darker skintone.
Worked a bit on the teef and gums, as well as the lip piercing and nose ring. Nothing too amazing, but I work in small and slow steps anyway.
The ambient lighting in my room is all sorts of wacky, giving the model a bit of a glow that makes it out of focus. I need to work on my setup here. (And probably wipe my camera lens down, while I'm at it!)
Dear All Concerned,
Wow, these look amazing!
I cannot wait to see some other work. Since I am not even close to your level, I think I don't have any CC, but a "great job" never hurt anyone!
p/s/-rep for the hard work!
You are not your avatar. You are not your knowledge of the rules or your last article. You are not your post count. You are not your rep. You are not your title. You are not your blog. You are not your painting or modeling skills. You are not your location, rating, profile comments, friends or armies. You are not your signature.
jamsessionein, your an amazing painter. I don't know how to criticize those. I can only say that your dread had better be as good as those.
Sleeping, not dead.
Removed by the moderators.
Last little update before I hit the hay. Struggled a bit with getting a brush at the parts of his shirt I wanted to make red, but I think I won out in the end. The straps of his harness were such a pain, though - I originally went for a grey color to break up all the brown on him, but it looked awful, as I haven't quite learned how to highlight blacks and greys with the effectiveness I'd like. I ended up going over them with brown again and generally making a mess of things, though I think they're passable for now.
I highlighted the edges of his shirt, but I don't know if it looks alright. I get the sense that it doesn't look very cloth-y.
I know I'm spending an inordinate amount of time on this mini for pretty standard results, but it's been a while since I've painted and it's helping me fill the time while I wait impatiently for a bunch of trades to arrive.
My typical mantra for projects is 'model more so you freehand less' but I suppose there's exceptions for everything, right?
Anyway, I was kicking this idea around since this morning and I got to put a brush on the model only around midnight-ish tonight. I'm not and never will be all that great at painting stuff like this on - I usually prefer to model it on so I can just pick details out - but I think it's a decent way of tying the red and yellows of the model in. I'll do the targeting array on his head in boltgun and wash it in brown a bit like I did the engine on his back to properly cut the brightness of it down.
It actually looks pretty sharp from tabletop distance. Getting this close with a camera reveals all the little spots I screw up or didn't draw quite straight, but I'll get over it. Still need to highlight the rocket launcher on his back properly and pick some parts out in a brassy color, as well.
Those minis are rockin' You have the same problem I did when I got back into painting minis last year after a long hiatus. See all this stuff posted on line by GD winners and people who've been painting for 15 years and feel like your models should look like that before you put them on the table. It will be quickly dispelled if you go to play in a GW or some public place for pickup games where base coated counts as painted and people come around to check our your army and ask about your painting/modelling techniques =).
James, they ROCK!
I especially like the ammo runt, I can't wait until he's done.
BTW: great minds think alike, though I haven't combined them like you have, I've used the havoc launcher for a rokkit boy like that as well, And, the buzzsaw was done nearly identically!
Keep em coming man!
W/D/L Eleventy trillion billion/NONE/ NONE - I am STILL rulezor!
WINDMILLS DO NOT WORK THAT WAY!