1850 tounament WH w/inducted guard - Warhammer 40K Fantasy
 

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  1. #1
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    1850 tounament WH w/inducted guard

    I need some help finding enough points to put IPs on my Cannonesses. Any suggestions??

    HQ:

    Cannoness
    -Blessed Weapon
    -BP
    -Cloak of St. Aspira
    -Jump Pack
    -Frag Grenades
    117 pts

    Cannoness
    -Eviscerator
    -BP
    -Cloak of St. Aspira
    -Jump Pack
    -Frag Grenades
    112 pts

    (They are twins fluff-wise)

    Troops:

    10 Battle Sisters
    -VSS w/BP and Eviscerator
    -HF
    -Melta Gun
    -Rhino w/EA and smoke
    229 pts

    10 Battle Sisters
    -VSS w/BP and Eviscerator
    -HF
    -Melta Gun
    -Rhino w/EA and smoke
    229 pts

    10 Inducted Guard-Armored Fist Sqd
    -Lascannon
    -Chimera w/multilaser and smoke
    163 pts

    10 Inducted Guard-Armored Fist Sqd
    -Lascannon
    -Chimera w/multilaser and smoke
    163 pts

    Fast Attack:

    7 Seraphim
    -VSS w/BP and eviscerator
    -1 twin hand flamers
    -1 twin IP
    211 pts

    7 Seraphim
    -VSS w/BP and eviscerator
    -1 twin hand flamers
    -1 twin IP
    211 pts

    Heavy:

    Exorsist
    135 pts

    Exorsist
    135 pts

    Leman Russ
    -Hull HB
    145 pts

    Totals:

    1850 pts
    63 models
    8 Faith Points

    The question is, where can I find 26 points so my Cannonesses can have the IPs that I absolutely love them to have without sacrificing something that is more important...

    Any thoughts??


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  3. #2
    Suffer not the Unclean InquisitorAffe's Avatar
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    The Eviscerators on the Veterans in your regular battle sister squads are the most obvious thing. They don't fit very well with the rest of the squad, cost a ton, and are almost universally regarded as superfulous.

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