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Doctrines Used: Iron Discipline, Close Order Drill, Drop Troops
Command Squad: JO w/ HI & ID + 4 Grenade Launchers
Comand Squad: JO, 2 Lascannon
Infantry Platoon 1.1: Drop Troops, Vet Sgt., Meltagun
Infantry Platoon 1.2: Drop Troops, Vet Sgt., Meltagun
Infantry Platoon 1.3: Drop Troops, Vet Sgt., Flamer
Infantry Platoon 1.4: Drop Troops, Vet Sgt., Flamer
Infantry Platoon 1.5: Drop Troops, Veg Sgt., Plasma Gun
Comand Squad: JO, 2 Autocannon
Infantry Platoon 2.1: Drop Troops, Veg Sgt., Plasmagun
Infantry Platoon 2.2: Drop Troops, Vet Sgt., Plasmagun
Infantry Platoon 2.3: Drop Troops, Vet Sgt., Meltagun
Infantry Platoon 2.4: Drop Troops, Vet Sgt., Grenade Launcher
Infantry Platoon 2.5: Drop Troops, Vet Sgt., Grenade Launcher
Total: 1010 pts
"Life's a crap shoot, and I'm your loaded die"
Ummm I'd defiantly cut down on your troops. Maybe only 2 squads each. Wheres the Hardened vets w/meltas? Wheres the explodie doom packing special weapons squads? Wheres the Sentinals w/heavy flamers *drool. Definatly needs some revision. try varying it up a little bit eh?
Hope this helps!
I'd definitely drop some troops out for other toys. I'm probably a bit too much of a pyromaniac, but there are VERY few problems that a hellhound or three can't solve.
And you can't take two heavy weapon platforms in your command squads. So your platoons are actually illegal as of right now.
I'd probably drop the platoons down to two squads each. If you want heavy weapons, take support choices attached to the command platoon. With the points you save there, that's enough for sentinals, tanks, hardened veterans, infiltrating stormtroopers, whatever happens to float your boat. And if you're planning to drop everything except your command squads, they're going to get chewed up bad in the first turn, and then you'll have a bit of a problem.
from what i hear throwing in a special weapon squad with a demolition charge for only 45 points is very effective. you can deep strike next 2 a sqaud of terminators and take out most of the sqaud. ive never used a demo charge but it sounds effective
ps do you use bs 2 c if a demo charge hits?
I would say drop all heavy weapons in the command squads and load them with special weapons instead. Also, get some Veterans with either plasma or melta. Finally, drop all flamers and grenade launchers in the list. You should also consider getting special weapon squads with a demo charge and 2 meltas and changing your melta infantry to plasma. To accomidate these changes get less infantry squads.