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  1. #1
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    New too Forums IG 1500pts army

    Zombie here, Just wanting to know if this army sounds ok, its been a while simce i played this game let alone start another army.
    K, Here goes....

    HQ
    Heroic Senior Officer
    -Bolt Pistol
    -Power Weapon
    -Macharian Cross
    -Carapace Armour
    Veteran
    -Regimental Standard
    Veteran
    -Medic
    Guardsman
    -Master Vox
    Guardsman
    -Melta Gun
    Total = 168pts
    FIRE SUPPORT TEAM
    -x2 Autocannons
    -Heavy Bolter
    Total = 90pts
    ANTI-TANK SQUAD
    -x2Lascannons
    -Missile Launcher
    Total = 105pts
    ELITES
    Ratling Unit
    -x7 Ratlings
    Total = 77pts
    TROOPS
    1st Platoon
    Junior Officer
    -Plasma Pistol
    -Power Weapon
    Guardsmen
    -x4
    -Las Pistols+CC weapons
    Total = 55pts
    Alpha Team
    Guardsmen
    -x9
    -Grenade Launcher
    Sergeant
    -Shotgun
    Total = 68pts
    Bravo Team
    Guardsmen
    -x9
    -Plasma Gun
    Sergeant
    -LasPistol+CC Weapon
    Total = 70 pts
    Charlie Team
    Guardsmen
    -x9
    Grenade Launcher
    Sergeant
    -Lasgun
    Total = 68pts
    2nd Platoon
    Junior Officer
    -Bolt Pistol
    -CC Waeapon
    Guardmen
    -x2
    Guard Misile Team
    Total =56pts
    Delta Team
    Guardsmen
    -x9
    -Grenade Lanucher
    Sergeant
    Laspistol+CC Weapon
    Total = 68pts
    Echo Team
    Guardsmen
    -x9
    -Plasma Gun
    Sergeant
    -Lasgun
    Total = 70pts
    Falcon Team
    Guardsmen
    -x9
    -Plasma Gun
    Sergeant
    -Lasgun
    Total = 70pts
    HEAVY SUPPORT
    Leman Russ Demolisher
    -Lascannon
    -Plasma Cannon Sponsons
    -Extra Armour
    Total = 190pts
    Leman Russ Demolisher
    -Lascannon
    -Plasma Cannon Sponsons
    -Extra Armour
    -Mine Sweeper
    Total = 195pts

    DOCTRINES
    Close Order Drill
    Iron Disciple = 30pts
    Cameloine = 60pts
    Sharpshooters = 60pts
    Ratlings

    All Up Total = 1500pts

    What do you Reckon? I plan on using the Demolishers to ward off any advancing Close Combat army such Tryanids from chopping into my infantry I plan on placing the Demolishers 48" apart and keep the infantry in their radius/bubble so that they are protected if you like by the 'Demolisher Cannon shield' (DCS) while keeping my officers in the bubble to help with leadership my only real problem is deep striking elements of my eventual oppents armies into the DCS so i guess i may need to find sonething within my army to suit with that problem or change it completely.

    Thanks in Advance
    ~Zombie

    Last edited by Forensic Zombie; September 21st, 2007 at 12:54. Reason: Mis-spelling
    Hate Those bloody Stealth Suits

    I Brought Demolisher Cannon's to a Knife Fight

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  3. #2
    Senior Member SimulatedSnowman's Avatar
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    Not taking any heavy weapons in your squads at all? Risky. You're gonna want that extra firepower. Two tanks are more fragile than a 9 wound heavy weapon.

    In my experience, ratlings are generally useless, UNLESS you are playing a lot of like, Nidzilla lists. Get some hardened vets or stormtroopers instead.

    You also cannot pick and choose what squads you want Chameleoline on, since when you buy special equipment you have to buy it for the any unit that can have it. Each squad counts as a unit, so as is right now, with the units you have and the points you've spent, your whole army wears chameleoline but not everyone can afford a cloak.
    I think you need to spend more time on your floor.

    2500 Black Templars
    7-3-3

  4. #3
    Senior Member RocketRollRebel's Avatar
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    Id add Heavy bolters or Auto Cannons to your line squads for some more fire power.

    Drop the plasma pistol off of your JO. Plasma pistols are just bad for guard as you can only give them to your officers who stand a good chance of frying themselves. My solution is give a plasma gun to a guardsmen in the command squad.

    Also if you take cameoline cloaks or any special equipment, you are required to give it to your entire army. Id suggest droping them for something like stormies, hardened vets or rough riders.

    Your vet sgts do not need shot guns. Las gun or LP & CCW will do just fine.

    Carapace on your HSO wont do him much good either, so i'd drop it.

    Hope this helps.

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