750pt List Light Infantry(21st Scarus Rangers) - Warhammer 40K Fantasy
 

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  1. #1
    Member Hayden's Avatar
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    750pt List Light Infantry(21st Scarus Rangers)

    21st Scarus Rangers
    Doctrines:
    Veterans
    Light Infantry
    Close order drill
    Special weapons squads
    Cameoline

    HQ

    Command platoon (104 pts)
    Senior officer power sword,bolt pistol
    1xFlamer,1xguardsman (ccw+lp),1x medic,1x veteran ccw+lp
    Light Infantry cameoline
    Mortar squad (90 pts)

    Troops

    Infantry Platoon (255)
    Command squad-1xJO(CCW+laspistol)1x Missle launcher 3x lasgun
    Light Infantry,cameoline,
    Infantry Squad
    Sgt with lasgun,1x Heavy Bolter,8x lasgun
    Light Infantry,cameoline,
    Infantry Squad
    Sgt with lasgun,1x Heavy Bolter,8x lasgun
    Light Infantry,cameoline,

    Infantry Platoon (255)
    Command squad-1xJO(CCW+laspistol)1x Missle launcher 3x lasgun
    Light Infantry,cameoline,
    Infantry Squad
    Sgt with lasgun,1x Heavy Bolter,8x lasgun
    Light Infantry,Sniper rifle,
    Infantry Squad
    Sgt with lasgun,Sniper rifle,8x lasgun
    Light Infantry,cameoline,



    Fast Attack

    Multilaser Sentinel (45 pts)

    Total:749 pts

    Last edited by Hayden; December 3rd, 2007 at 00:26.
    -These are Eldar?I thought they would be taller.....
    Sgt.Williams 19th Perseus regiment

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  3. #2
    Mr Commisar to you Commisarlestat's Avatar
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    332 (x8)

    It seems like a fairly good list although I would change the main command squad. Firstly there is little reason to have the medic in there as you have no plasma. Setting it up to be assaulty is also a bad option, especially with only one flamer and it being your highest leadership.

    Also the missiles in the platoon commands are good but may work better being autocannons, however this does relate to the ruleset. If they have the option of larger tanks then I'd keep them however if you are going to be finding yourself against lesser tanks then the autocannon will serve you much better.
    If you are unsure about the situation then it may be advisable to make one of the platoon commands a plasma toting squad (which is versatile) to do this you woudl need to dropt he missiel launcher however I would then change your main command to having a mortar and no medic or vet. this point s shuffle should give you enough to gain a double plasma setup. or perhaps a melta plasma combo (a nice combo if you are unsure what you are going to face in smaller games.)

    Hope this helps

    A

  4. #3
    Senior Member Imperator100's Avatar
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    Commisarlestat has pretty much everything i have to say in his post.

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