[1500] Holy Shiznit - Warhammer 40K Fantasy
 

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  1. #1
    LO Oldie
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    [1500] Holy Shiznit

    After over 9 months of break from 40k, a new list.. Probably will play it in the next few days against my roommates Black Templar.

    1500pts Friendly Witch Hunters

    HQ
    Canoness
    -Cloak Of St. Aspira
    -Jump Pack
    -Eviscerator
    110pts

    ELITES
    10 Celestians
    -2 Meltaguns
    -Veteran Superior
    -Bolt Pistol
    -Power Weapon
    -Frag Grenades
    Rhino
    -Extra Armour
    -Smoke Launchers
    229pts

    Inquisitor
    -Hammerhand
    -Bolter
    Retinue
    3 Alcolytes
    -3 Bolters
    -3 Carapace Armour
    3 Gun Servitors
    -3 Heavy Bolters
    152pts

    Vindicare Temple Assassin
    110pts

    TROOPS
    10 Battle Sisters
    -Heavy Flamer
    -Flamer
    -Veteran Superior
    -Bolt pistol
    -Power weapon
    Rhino
    -Extra Armour
    -Smoke Launchers
    210pts

    10 Battle Sisters
    -Heavy Flamer
    -Flamer
    -Veteran Superior
    -Bolt pistol
    -Power weapon
    Rhino
    -Extra Armour
    -Smoke Launchers
    210pts

    FAST ATTACK
    7 Seraphim
    -2 with Dual Hand Flamers
    -Veteran Superior
    -Eviscerator
    203pts

    HEAVY SUPPORT
    Exorcist
    -Smoke Launchers
    138pts

    Exorcist
    -Smoke Launchers
    138pts

    ARMY TOTAL = 1500pts

    STARTING FAITH = 6

    2000pts Orks 4-2-1

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  3. #2
    LO Zealot Heiromyo's Avatar
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    It's pretty much as good as a mech sister can be, all the queeks and wargear set-ups can mainly be put down to personal preferance, so I think you're pretty solid here and ready to go.
    "Adapt to heaven and enjoy ease; oppose it and toil in vain. None can deduct from the reakoning, or force what is fated." - Three Kindoms, lesson of life.

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  4. #3
    Nightlord frozencore's Avatar
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    You can take celestians because they are fluffy, but I find they aren't much better than regular sisters and often not worth the extra 20 points per squad. There is no purpose in having hammerhand on your shooty inquisitor. I like putting in a chirurgeon to ignore the first wound on the squad, I have found it to be better than an acolyte. I would drop the vindicare as he is very situational, and perhaps the least powerful assassin for his points. Drop all of the power weapons for plasma pistols, BS4 is better than WS3, especially when you are hopping out of a rhino in rapid fire range. The plasma pistol can take out the last marine left after a round of divine guidance.

  5. #4
    Suffer not the Unclean InquisitorAffe's Avatar
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    As usual I feel compelled to chime in: books books books books. A proper and pious veteran sister never goes into battle without her prayer book!

  6. #5
    The Biker Marine SmokWawelski's Avatar
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    Quote Originally Posted by frozencore View Post
    You can take celestians because they are fluffy, but I find they aren't much better than regular sisters and often not worth the extra 20 points per squad.

    Always hitting on 3 (non-IC, non-MC) with I4 comes in handy though when you get charged!

  7. #6
    Suffer not the Unclean InquisitorAffe's Avatar
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    Agree, WS4 I4 Preferred Enemy is well worth every point. The problem with the celestians and the reason I don't just buy 2 troops and then celestians: You can't martyr the Vet.

  8. #7
    Nightlord frozencore's Avatar
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    Dark Eldar aside, I don't often actually get charged, which is why I don't find them worth it.

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