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My buddies and I are running a small campaign ranging 500-600 points.
I decided to make an Ecclesiarchal army for sakes that I can never field them in anything semi-competitive.
We have no more than 2 wound rules, also no 2+ saves. Requirement is 1 HQ and 1 Troops (we lifted the rule for compulsory troops for zealots).
Ordo Malleus Inquisitor - 90 (He is a confessor, we lifted the rules for retenue)
Power Armour, Psycannon.
Priest - 70
Eviscerator, Carapace Armour.
Zealots - 180
Zealots: LP+CCW (14), Eviscerator (4).
Penitent Engine - 80
Penitent Engine – 80
Band of Sisters =)
Canonnes – 95
Jump Pack, Blessed Weapon.
Battle Sisters Squad
Veteran Sister Superior: Sarissa.
19 Sisters: Heavy Flamer (1), Meltagun (1), Bolter (17).
Smoke Launchers, Extra Armour, Search Light.
3 Faith Points
Last edited by WhiteRussian; April 8th, 2008 at 08:23. Reason: Added Sororitas list
I suggest dropping the Engines - they're usually better in higher point games where you have other units that can fulfill the army's essential needs. Instead I would replace them with either some inducted Guard, or some Sisters. Both of these choices would be more reliable, and it's easy to invent some explanation for why they would be participating in the crusade.
There is no such thing as a plea for innocence in my court. A plea for innocence is guilty of wasting my time. Guilty.
- Inquisitor Lord Fyodor Karamazov
Yea my bad about artificer armour, i gave him power, he is there as a preacher too, I use a model in tunic with a semi-psycannon looking thing.
While I realize they are unreliable, Engines are over-fluffy, I have a sister list for that campaign also, but its a mob of sisters with an exorcist and a jumping BW palatine.