Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
ok my previous list was great for 4th ed but now 5th is here so here is the overhaul
im not going to use traits with this army as there soon to die...
Chapter master 180pts
pair of lightning claws
terminator command squad 222pts
4 terminators (including sarge)
2 chain fists
2 assault cannons
master of sanctity 170pts
tactical A 200pts
10 marines (including sarge)
tactical B 200pts
10 marines (including...)
scout squad A 98pts
5 scouts (including...)
scout squad B 90pts
5 scouts (including...)
4 sniper rifles
1 heavy bolter
assault squad(with chaplain) 155pts
5 marines (including sarge)
2 plasma pistols
devistator squad 175pts
5 marines (includeing...)
2 heavy bolters
2 plasma cannons
my terminators and assault squad will deap strike as the rest of my force creates a fir bace and the scouts try to either defend my deployment zone objective or take a central objective.
what do you think?
cool am i to take it that my army has no faults?
or that its so bad no one can be bothered to go through it all?
heres some fluff any how]
name: blood brothers
gene seed: a mixsture of blood raven and dark angell genetic material
age: fairly young chapter having been created in a rush after the 13th black crusade
army composition: follows codex closely other than there command stucture the curent master of sanctity is also the captain of the 2nd company and 2 other chaplains hold simmilar possitions...
home world: none (live on battle barge "The Emporrors Mercy")
beliefs: the blood brothers actually belive the emporor is more of a father figure but do view him as the lord of the imperium they are on good terms with many inquizitors as there richous furry apeals to there better side. the blood brothers have vollentarrily gone on a penitence crusade for no apparent reason though manny have been suggested...
metods: blood brothers relie on there chaplains for guidence more than other chapters and a chaplain holds as much if not more sway than the chapter master! this often results in rash actions by young chaplains looseing many brothers. however the chapter master (when he gets his way) rather than a rash strike studyes the enemy like the blood ravens then assaults the most tacticly important areas
battle cry: "in the emporors name"
current possition: on the eastern fringe fighting a penitence crusade aggainst tyranid aggressors and chaos raiders
what do you think? (of the list and the fluff)
I don't have much experience playing marines (just started a new Hawk Lords army), but the list looks pretty sound. However, the 5th ed marines codex (coming out in October) will only allow you to take 1 heavy weapon in a termies squad, and may remove the furios charge/termie honours options.
Edit: fluff looks good, are you converting them to fit in with fighting nids?
im not converting for nid fighting no just said that as my main opponent plays nids...
the new dex shouldnt be tomuch of a problem though i know things will change...
as i say this list is basicly for the summer hols so thats it...