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Vet 1: 10 vets w/3 plasma, missile launcher 165
Vet sgt. w/storm bolter, power sword (HF, C)
Command B: JO w/power fist, storm bolter, HI 154
3 flamers, medic (HF, C, LI)
B-1: vet sgt flamer (C, LI) 92
B-2: vet sgt w/plasma pistol, meltagun (C, S, LI) 116
Armored B: Armored fist squad 105
Melta, Missile launcher (S, C)
Chimera w/multi-laser and heavy bolter 102
Pintle mounted heavy stubber, extra armor
Leman Russ w/LC, extra armor, Track Guards, Improved comms 190
Looks good for smokin space marines. One thing, I would never ever put track guards on a russ. I'd rather have a russ in a good spot get immobilized and still get to shoot next turn than take the 50 percent chance of not getting to shoot and being stunned. With track guards on a russ it is lose lose. Spend those points somewhere else. I could see track guards on your more mobile tanks, maybe on a russ demo but that would be a preference thing.