Welcome to Librarium Online!
In replying to the ard gurlz post i thought it was only fair to post my list for the ard boyz tournry.
Cannones- book of st Luc, Blessed wpn, bolt pistol, mantle of ophelia,litinies of faith, frag gren.
Celestian retinue - 5 storng with 2 storm bolters and frag gr & immolator extra armour smoke
Inq Lord-scougaing, Pyshic hood, bolt pistol,ccw
Retinue- 2 sages 2 heavybolter servitor, plasma cannon servitor
BSS HELLFIRE vss WITH BOLTER-FLAMER & BOOK OF ST LUC, 2 FLAMERS,7 SISTERS w/ bolters IN A RHINO WITH EXTRA ARMOUR AND SMOKE
BSS Brimstone and Damnation
vet ss w/ bolter & book of st luc, melta, Heavy flamer, 7 sisters w/ bolters in a rhino extra armour smoke launchers
Infantry platoon 1
Jr oficer with bolt pistol and ccw 2 plasma guns 2 gruntsleading 2 squads of las/plas
Infantry paltoon 2
Jr officer with pistol & ccw missle launcher team 2 grunts leading 2 squads of grenade launcher/auto cannon
Angels of Mercy and Retribution) Seraphim squads vet ss with purity seals, book of st luc, evc. infernopistol, flame pistol, 4 seraphim
Russ with extra armour,nose las cannon heavy bolter sponsons
Exorcist with extra armour pintle strom bolter
My plan is simple overwhelm the threat matrix with scoring units, use books to keep guard inthe fight, use seraphim to clear objectives and or speedbump scary things then jumpback and allow my shooting to deal with them, use my mobile units to captur objectives. At least that's the paln but as that old sayiing goes no plan survives contact with the enemy. let me know if i have any glaring weakness or something i have not thought of.