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  1. #1
    I'm back >.> Pickle's Avatar
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    2000pts Maybe Balanced? New

    Ok, heres another list, I might try soon.

    Chapter Master - 155pts
    Relic Blade, Boltgun

    Honour Guard - 345pts
    Chapter Champion with Relic Blade
    Honour Guard with Chapter Banner
    Honour Guard with Relic Blade
    5 Honour Guard with Power Weapons

    Ironclad Dreadnought - 150pts
    DCCw with Heavy Flamer, Hammer with Heavy Flamer

    Tactical Squad - 250pts
    Sergeant with Power Fist
    Marine with Plasmagun
    Marine with Lascannon
    7 Marines
    Rhino

    Tactical Squad - 250pts
    Sergeant with Power Fist
    Marine with Plasmagun
    Marine with Lascannon
    7 Marines
    Rhino

    Tactical Squad - 250pts
    Sergeant with Power Fist
    Marine with Plasmagun
    Marine with Lascannon
    7 Marines
    Rhino

    Scout Squad - 100pts
    Scout Sergeant with Combi-Melta and Meltabombs
    3 Scouts with Bolters
    Scout with Missile Launcher

    Scout Squad - 100pts
    Scout Sergeant with Combi-Melta and Meltabombs
    3 Scouts with Bolters
    Scout with Missile Launcher

    Scout Squad - 100pts
    Scout Sergeant with Combi-Melta and Meltabombs
    3 Scouts with Bolters
    Scout with Missile Launcher

    Scout Bikers - 150pts
    Scout Biker Sergeant with Combi-Melta
    3 Scout Bikers with Grenade Launchers

    Landspeeder Storm - 65pts
    Multi-Melta

    Landspeeder Storm - 65pts
    Multi-Melta

    Predator - 135pts
    Lascannon Sponsons, Extra Armour

    Predator - 135pts
    Lascannon Sponsons, Extra Armour

    2000pts

    Scouts and Speeders will be used for late game objective claiming etc. Predators will be used for fire support. Scout Bikers will be used for raids on vehicles and units even. While Tactical Squads will combat squad, with Lascannons lining up for firing lanes on vehicles and walkers etc. Other half of the squads will use rhinos as mobile cover as they charge forward. Ironclad Dreadwill accompany the Honour Guard and Master, providing the bite this army needs in combat, expensive unit though, so not sure on this, will test it out.

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    The Briny Series: Urban War Beginnings | Cygnar
    Thrallstudios

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  3. #2
    Member Lieutenant Mud's Avatar
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    I think your tactical squads need to be at full 10-man strength to use heavy and special weapons in the new edition, so those choices aren't strictly legitimate... I suppose what you could to it get rid of one, bring two up to full strength and split them into two five-man combat squads each, so they count as two scoring units. Take the ones with the special weaponry in the dedicated transport and use the others for janitorial duties (mopping up rogue swathes of enemy infantry. See what I did there? ) If you've got enough points left over from that, you could even take a land raider, perhaps cutting down your honour guard to get some points back and justify mounting them in it, getting them to the enemy line quicker and having them protected inside the best tank in the army.

    Otherwise, it's a good list. The lean towards ranged combat is justified by the few close-quarter units you have, though applying pressure from them at exactly the right point will be crucial to the outcome of a lot of games. You could trade a lascannon for a plasma cannon and plasma gun for a flamer or something, just to give yourself a little more of an edge against troops, as the tanky-killy focus will render you disadvantaged against infantry-heavy armies like some ork clans, etcetera.

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    my you do like your lascannons dont you?

  5. #4
    I'm back >.> Pickle's Avatar
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    The Tactical Squads are full strength just how I write lists, And I love my Lascannons, but might swap some stuff around.
    Miss Spam Master 2009
    The Briny Series: Urban War Beginnings | Cygnar
    Thrallstudios

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    Member Lieutenant Mud's Avatar
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    Ohhhh, sorry, I was reading that as the total tallyof marines in the squad. Suppose I should have looked twice :p
    "A transcendant terrestris, a timeless behemoth, trapped like Sisyphus in the cyclical burden of his own genius."
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  7. #6
    Firefly Skarsgard's Avatar
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    Quote Originally Posted by Pickle View Post
    Ok, heres another list, I might try soon.

    Chapter Master - 155pts
    Relic Blade, Boltgun

    Honour Guard - 345pts
    Chapter Champion with Relic Blade
    Honour Guard with Chapter Banner
    Honour Guard with Relic Blade
    5 Honour Guard with Power Weapons


    Are these guys on foot? I could be going blind but I see no spare transports.

    Ironclad Dreadnought - 150pts
    DCCw with Heavy Flamer, Hammer with Heavy Flamer

    Cool.

    Tactical Squad - 250pts
    Sergeant with Power Fist
    Marine with Plasmagun
    Marine with Lascannon
    7 Marines
    Rhino

    Tactical Squad - 250pts
    Sergeant with Power Fist
    Marine with Plasmagun
    Marine with Lascannon
    7 Marines
    Rhino

    Tactical Squad - 250pts
    Sergeant with Power Fist
    Marine with Plasmagun
    Marine with Lascannon
    7 Marines
    Rhino


    Too cookie cutter. I'd recommend mixing it up a bit, the odd flamer in the squads will not go astray.

    Scout Squad - 100pts
    Scout Sergeant with Combi-Melta and Meltabombs
    3 Scouts with Bolters
    Scout with Missile Launcher

    Scout Squad - 100pts
    Scout Sergeant with Combi-Melta and Meltabombs
    3 Scouts with Bolters
    Scout with Missile Launcher

    Scout Squad - 100pts
    Scout Sergeant with Combi-Melta and Meltabombs
    3 Scouts with Bolters
    Scout with Missile Launcher

    Once again, really cookie cutter and lacking any individuality between the squads.

    Scout Bikers - 150pts
    Scout Biker Sergeant with Combi-Melta
    3 Scout Bikers with Grenade Launchers

    Landspeeder Storm - 65pts
    Multi-Melta

    Landspeeder Storm - 65pts
    Multi-Melta

    Predator - 135pts
    Lascannon Sponsons, Extra Armour

    Predator - 135pts
    Lascannon Sponsons, Extra Armour

    2000pts

    Scouts and Speeders will be used for late game objective claiming etc. Predators will be used for fire support. Scout Bikers will be used for raids on vehicles and units even. While Tactical Squads will combat squad, with Lascannons lining up for firing lanes on vehicles and walkers etc. Other half of the squads will use rhinos as mobile cover as they charge forward. Ironclad Dreadwill accompany the Honour Guard and Master, providing the bite this army needs in combat, expensive unit though, so not sure on this, will test it out.
    Look, I think your list will perform well against a mechanised force, but suffer horribly to a horde army. Also, this army is very, very boring to look at and potentially play with. Different upgrades in the squads not only give the army more appeal but also provide tactical flexibility.

    Also, this list comes out to 2250pts not 2000pts?
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