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well, i made this army list today and wanted to ask what your oppinion is.
HQ:Master Of The Forge
ELITE and HEAVY SUPPORT:
4x Ironclad Dreadnoughts
2x Dreadnought (both mounted with a TL Heavy flamer
and Storm Bolter switched for Heavy Flamer)
all 6 mounted in Drop Pods
2x Tactical squad, both with a Flamer and a Heavy Bolter
both mounted in Drop Pods,
and i added one Locator Beacon to one of the Ironclad Drop Pods
this is one the point 1500,
the tactic is to deploy the 4 ironclad Drop pods in the first round.
their Side+Front armour of 13 schould ensure the survival of the most of them
to charge in the next round.
then in the next turns the 2 normal dreadnoughts will deploy in the front with the ironclad without scattering thanks to the locatore beacon to then burn all remaining infantry with 4 heavy flamer templates.
in the meanwhile the ironclads will tear up tanks, heavy infantry and all that remains when their done with that.
the 2 tactical squads will deploy in the rear to split up in combat squads to take objectives.
i do not have a specific role for the Master of the Forge, he is just there so i can take 6 dreads,
he will deploy with one of the tactical squads and then move one to repair damaged dreads.
what do you think?
You can more or less control where your pods land (at least once your locator beacon is on the table - presumably, this is the first pod to go down?) but you can't guarantee that all of your remaining pods will turn up when you need them.
I'm struggling to gauge how well it will work from looking at it on paper. It's something I'd like to see in action though, definitely.
It has yet to be proven that intelligence has any survival value. - Arthur C. Clarke (1917 - 2008)
It's cool. Not sure how it would do tournament-wise (or if that's even what this list is for).
well, i would not declare it is a 'pure' tournament-list.
sure, i try to make lists with wich i can win but i just try them out and when their good then i play tournaments with them.
but i think it would work on tournaments, cause it's pretty hard to get dread's down fast.
they have an armour of 12 afterall (and now even 13! YAY!)
so i think the enemy schould have quite of a problem with 6 of them smashing in front of their nose!
I think this could work. But it does depend on who you are playing against and if all the dreads come in when they are supposed to. I have 5 multi melters in my 1500pt list, this would be a real trouble for a dreadnought drop poding list. Although if you are playing a list with only a few anti-tank weapons they i think if the dreads come in when there are supposed to it would work.
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It sounds like a nasty list for you or your opponent, depending on his list and your mission. There are only two troops choices and they are not very mobile. In annihilation it might work but that is only one of the three mission types. Let us know how it works
I'm really curious how this works and how fun it is to play - I love the new dreads. They are tempting me away from my hard earned cash daily
the only prob i see with this list is if u need to capture objectives cause u dont have much in the way of troops. id maybe drop 1 dreadnaught and get another squad then ud be set.
Get rid off one or two of the dreads, and get more troops, the two squads you have will be killed as soon as they land, as they are the only choices that can contest and hold objectives.