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Okay, so I'm still in the process of building my Guard army. I'm looking to build a very static gunline with a few commando-esque deepstriking sacrificial lamb units. This is what I've got so far, and I'd just like some general opinions on what it looks like before I commit and buy the models.
This is what I've got so far-
(Just there if anything gets too close to the officer, and needed to use 10 pts)
5 man unit of storm troopers
5 man unit of storm troopers
10 Ratling Snipers 110
(i'll have two of these setups)
Total 600 (300*2)
1 Sentinel w/ Autocannon 50
2 Sentinel w/ Lascannons 110
Army total = 1500
Doctrines are Drop troops, closer order drill, and the usual stuff to get the stormtroopers and ratlings.
Now the troops are meant to stand very still only occassionaly leapfrogging towards objectives. Lascannons to deal with armour and instakill anything that's not a vehicle while autocannons and missile launchers take out soft targets.
Sentinels are going to be grouped individually so they can wander about wreaking havoc on the feild, and just all around playing support.
Basilisks blow @*^# up, no more needed to be said.
The storm troopers are really meant to deep strike, melta whatever they're after then die the next turn. They're pretty much assassins, or suicide attackers, but they work I think.
I can't think of any real weakness or deficiency in my list, and I just need your opinion before I go and get the models, because this is going to set me back -alot-
Last edited by bsohi; November 5th, 2008 at 08:00. Reason: taking out point costs
I didn't comment on the sents in your list because I was merely tweaking it but the more i think about sents the less I like them as AT/FS and the more I think they have to be CC specialists to handle the numerous gorram outflankers out there. So give them Hardened fighters and make them Catachan pattern for 45 points each.
Again this isn't a bad list but it will lose annihilation matches everytime and will struggle almost every match in Seize Groud.
Last edited by socprof; November 5th, 2008 at 15:48.
Fifth Edition Saved 40k for Me. I love my ratlings and my cover saves!
A few things,
1. Far too many lascannons hordes aent going to be that easy to defeat all they need to do is take out the bassies and they are laughing. I'd drop two lascannons from the line and get a couple of heavy bolters in there (you lack such multishot which is bad for guard)
2. The stormies add to your already heavily weighted AT in this list. Swap at least one squad to plasma (TBH this will aid in your purchases as well)
3. I've run a plasma in my command quite a lot actually and it is quite fun but I was playing low model count mech and even then they rarely got to use it. The points would be better spent on a mortar IMO.
4. If you havn't already built the russ go for three heavy bolters. It is still a better setup than with the lascannon, you can then use soem of those spare points to grab extra armour for it!
Overall impression is that you are going to find it hard taking objectives unless you grab a cheaper heavy wepaon in a couple of those line squads to get a special wepaon in there. remember that a heavy bolter plasma combo is far better at killing marines than a lascannon and it is also 5 points cheaper!
There is also far too much anti tank in this army, who are your regular opponents going to be? Willt here be any guard players or orc players amongst them, even nid players come to mind. All fo these armies are capable of putting out lists which will negate a lot of the points sunk into lascannons and such like.
hope that helps