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Thread: 1500pts list

  1. #1
    Senior Member sir stompalot's Avatar
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    1500pts list

    Hello all. Please note that this is my list. The other one was my cousin who I allowed to use my profile whilst he gets his computer back up and running. Anyways what do you think?

    HQ: Chaplin with jump pack,digital weapons,melta bombs-130pts

    Troops: Tactical squad with flamer,missile launcher,rhino-205pts
    Tactical squad with flamer,missile launcher,rhino-205pts
    10xScouts with heavy bolter,5xsiper rifles-150pts

    Fast Attack: 10 Assault marines with powerfist-215pts

    Heavy Support: Predate Annihilator-165pts

    Total: 1070pts
    As you can see I still have 430pts so what should I get? Personally I think I need some sternguard but I wanted to know what you guys thought.

    Last edited by sir stompalot; November 13th, 2008 at 03:45.
    Lets go massacre something

    I am a sexy shoeless god of war!

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  3. #2
    Senior Member darkness55's Avatar
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    Can you include unit numbers? 10 assault marines and 10 scouts I'm guessing, if you have 10 scouts make 4x Sipers 1x Heavy bolter and combat squad them , making the other 5 something like BP and CCW, not sure why 5x Sniper is in there. Could always go with another predator annihilator and a dreadnought? Or a squad of termies or soemthing scarey.
    Move forward and stay quiet brothers.

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  4. #3
    Senior Member sir stompalot's Avatar
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    anymore advice?
    Lets go massacre something

    I am a sexy shoeless god of war!

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    Junior Member Acez's Avatar
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    Since you got points to spare, I would give your seargents in those tact squads some kind of weapon that makes them stand out, cause atm, if you get assaulted, you got nothing.

    I would also suggest you take another look at the dex and kind of decide on one route, whether it be shooty from long range, close combat or tank heavy blah blah, and work arround that. From the JP Chappy, i kind of get the feeling you want to be a quick striking close combat army, but i dunno. But then, I'm not sure why you want to have a chappy on JP, cause I would personally drop the chappy, take Shrike, or atleast his stat line and get another Assault Squad,or Vanguard Assault squad so that they have the fleet rule. Yah he's about 60 points more, but he's much more dangerous then a chappy with a JP.

    *Edit* Oh ya, and should you take shrike, I would give him a squad of Vanguards as his retinue technically and they infiltrate, bogus dude!
    Last edited by Acez; November 15th, 2008 at 02:31.
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