1500 blood angels elite force - Warhammer 40K Fantasy
 

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  1. #1
    Member dento's Avatar
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    1500 blood angels elite force

    I am gonna try this list build around jumptroops and a elite slot with a lot of punch.



    HQ

    Dentonius ( chaplain ) ( jumppack, combimelta ) 135

    TROOPS

    10 x assaultmarines ( sgt with powerfist ) 275
    10 x assaultmarines ( sgt with powerfist ) 275

    ELITES

    5 x terminators ( 5 x pair of lghtning claws ) 200
    5 x terminators ( 4 x thunder hammer/storm shield, 1 x chainfist/heavyflamer ) 200
    10 x deathcompany ( jp ) 230

    FA

    attack bike ( multimelta ) 50

    HS

    baal predator ( heavy bolters ) 125

    TOTAL 1500 pts and 43 models

    In some cases i miss a first wave to spread my enemy his line. I will deep strike the termies and create panic in his lines so i can move my jumptroops in without manny incomming fire.


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  3. #2
    Member ROLLO86's Avatar
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    You can not take a flamer and thunder hammer storm shields in the same squad .
    blood angels 5000 pts
    imperial guard 500 pts
    orks 1000 pts

  4. #3
    Member dento's Avatar
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    Then it will be all thunder hammer and storm shield;

    What about the list?

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    LO Zealot Triorchin's Avatar
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    All the units are cc

    what about anti tank? or shooting?

    It would get owned by orkz or tyranids

    EDIT: Wait, i see the preditor and bike now... still don't you think it could do with a lil more?
    Last edited by Triorchin; December 30th, 2008 at 00:02.

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    Inquisitorial Aspirant librisrouge's Avatar
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    You aren't going to like my answer but I think that list can really use some normal terminators instead of the CC ones. The extra shooting is just what you need and PF are almost as good as TH against tanks. The lightning claws ARE nice but...a storm bolter is too.
    'An open mind is like a fortress with its walls unguarded and its gates wide open' -Blood Ravens

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    i dont think you will have enough troops to take objectives and i agree with the others, there is simply a lack of shooting. You dont get the 3+i save from the storm sheild either. Mix up the lighting claws and thunder hammers if you really want to take them, Also when cc termies and deepstriked they cannot charge. They end up sitting there for a round of shooting. I would find a way to get another assault or tactical squad w/ rhino in there.
    "What good are the Imperial Guard, If not to die for the Emporer!" - Dawn of War

  8. #7
    Senior Member xhivetyrantx's Avatar
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    Quote Originally Posted by dento View Post
    I am gonna try this list build around jumptroops and a elite slot with a lot of punch.



    HQ

    Dentonius ( chaplain ) ( jumppack, combimelta ) 135

    - i'd rather dump this guy for lemartes who's 10 pts cheaper, has 3 wounds, and that wonderful death mask.

    TROOPS

    10 x assaultmarines ( sgt with powerfist ) 275
    10 x assaultmarines ( sgt with powerfist ) 275

    fine but you could probably use another troop choice, cause if use a combat squad to sit on your home objective, you're wasting their speed. get a tactical squad to support these guys, probably with a rhino so that the sarge and special weapon can keep up.

    ELITES

    5 x terminators ( 5 x pair of lghtning claws ) 200
    5 x terminators ( 4 x thunder hammer/storm shield, 1 x chainfist/heavyflamer ) 200
    10 x deathcompany ( jp ) 230

    way way too many points here in elites. take out the thunder hammer termies for regular ones with a chain fist and heavy flamer. then put 2 thunderhammers in the other squad in case a monstrous creature comes after them or a walker. if you want to keep all the DC, kick one of the terminator squads for the tactical squad in troops or kick some death company for points.

    FA

    attack bike ( multimelta ) 50

    fine

    HS

    baal predator ( heavy bolters ) 125

    - you only have one vehicle in the army. this thing is going to attract every anti tank weapon your opponent has, so either drop it for more marines as said above and maybe another attack bike or find away to add another to increase survivability.

    TOTAL 1500 pts and 43 models

    In some cases i miss a first wave to spread my enemy his line. I will deep strike the termies and create panic in his lines so i can move my jumptroops in without manny incomming fire.
    putting too many points into elites is a good way for you to get swamped by horde armies and heavy duty shooting armies like tau. rewrite your list and we'll see what path you take.

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