Imperial Guard Grenadiers fun army, with a special weapons theme of missile launchers, mortars, and grenade launchers, and a general theme of infantry only, hence the only things taken were command platoons, Grenadier Storm troopers, hardened veterans and
infantry Squads
Doctrines: Grenadiers, Iron discipline, Veterans, Light infantry, Cameoline,
HQ
Command Platoon 465
Junior officer w/storm bolter and power weapon, Iron discipline
4 guardsmen w/lasguns, mortar
cameoline
Support squads
2 Mortar Support Squads w/3 mortars, Cameoline
2 Anti tank support Squads w/3 missile launchers, Cameoline

Troops
10 Storm troopers w/2 grenade launchers 116pts
10 Storm troopers w/2 grenade launchers 116pts
10 storm troopers w/2 grenade launchers 116pts

Infantry Platoon
Infantry Command 123pts
Junior officer w/laspistol and close combat weapon, Iron discipline.
4 guardsmen w/grenade launchers
Cameoline, Light infantry
Infantry Squad 1 w/grenade launcher, missile launcher, light infantry, cameoline. 103pts
Infantry Squad 2 w/grenade launcher, missile launcher, light infantry, cameoline. 103pts
Infantry Squad 3 w/grenade launcher, missile launcher, light infantry, cameoline. 103pts
Infantry Squad 4 w/grenade launcher, mortar, light infantry, cameoline. 98pts
Infantry Squad 5 w/grenade launcher, mortar, light infantry, cameoline. 98pts

Elites
10 Hardened Veterans w/3grenade launchers, missile launcher, cameoline. 144pts
10 Hardened Veterans w/3grenade launchers, missile launcher, cameoline. 144pts
10 Hardened Veterans w/3grenade launchers, missile launcher, cameoline. 144pts

tactics: use light infantry to infiltrate the infantry squads forward into cover with infantry command slightly behind them as they
are more vauluable (with more grenade launchers and iron discipline to help keep them in check). Using supporting fire from the Command platoon and the mortar Support Squads and the Storm troopers. Use the Anti tank support Squad's with their
missile's to harras enemy tanks, infiltrate the veterans forward if nessecery, or just deploy them normally, in cover, where they
can attack enemy infantry with their blast templates or turn their missiles to helping the anti tank squads. The anti tank Squads
can still frag enemy infantry if the enemy doesn't have any more tanks or there is an urgent problem to deal with.
This is only a fun army rather than a professional army and I never intend to use it as one so try not to comment to harshly.
Total: 1750pts
24grenade launchers
9 mortars
12 missile launchers