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  1. #1
    Member Xaos778's Avatar
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    1500 Points - BA

    Hey all, this is my first BA list, looking for any help I can get. Feel free to leave any constructive criticism and suggestions.

    HQ
    Chaplain
    +Jump Pack
    120pts

    Troops
    Tactical Squad - 10 BA's
    +Missile Launcher
    190pts

    Assault Squad - 10 BA's
    +Power Fist
    275pts

    Assault Squad - 10 BA's
    +Power Fist
    275pts

    Elites
    Terminator Squad
    200pts

    Furioso Dreadnought
    100pts

    Veteran Assault Squad - 6 Veterans
    + 2x Power Weapons
    230pts

    Death Company - 5 BA's
    + 5x Jump Packs
    25pts

    Like I said, this is my first BA list, so I probably made a few mistakes, or overlooked something.

    The Terminator Squad is going to deepstrike in, and the Chaplain is going to be with the Death Company.

    Salamanders WIP:
    W/L/D
    1/0/1

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  3. #2
    Member Xaos778's Avatar
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    Bump
    Anyone have any advice?
    Salamanders WIP:
    W/L/D
    1/0/1

  4. #3
    Member dento's Avatar
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    HQ
    Chaplain
    +Jump Pack
    120pts

    Good choice but i like more lemartes then a normal chappy and it cost only 5 points more.
    You HAVE to take a chappy if u use your death companny with jump packs to get control over it.

    Troops
    Tactical Squad - 10 BA's
    +Missile Launcher
    190pts


    You can't do anything wrong with tacticals but i think that they will be not that mobile as the rest of your army. Your gonna combat squad those tacticals if you want shoot that missile launcher all the time. I tried footslogging tacticals too but it was no succes, because BA are always outnumbered so u need those at the front. Tacticals in a BA army needs a rhino.



    Assault Squad - 10 BA's
    +Power Fist
    275pts


    Solid, good choice. Enough numbers too absorb incomming fire. Because you are lacking in mobile cover from rhino's.


    Assault Squad - 10 BA's
    +Power Fist
    275pts

    Again solid

    Elites
    Terminator Squad
    200pts

    I never liked termies in a BA army again about the fact they are not that mobile. But if you like them use them.

    Furioso Dreadnought
    100pts

    Good but better if he is death companny and when he have a drop pod. He will be shot to pieces when u are facing tau etc

    Veteran Assault Squad - 6 Veterans
    + 2x Power Weapons
    230pts

    Good choice

    Death Company - 5 BA's
    + 5x Jump Packs
    25pts


    They rock hard

    The only thing u are missing in your army is anti tank in the form of meltaguns and multimelta. You only have 1 missile launcher and some powerfists but you only can use them in CC. And against a mech force u will have problems. Put 2 attack bikes with multimelta in that list. I hope i helped you.

    Check mine army list here:

    http://www.librarium-online.com/foru...ml#post1406354

    Grtz
    Shas'O dent'O r'myr cadre ( 1850pts ) ( O'shovah breakaway rules )
    Space wolves " dentonir " the red wolves company ( Canis wolf cavalry list, 1000pts )

  5. #4
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    yarp think dento has got it down right.

    Yeah id drop the termies, think of all the goodies you can get with 200 points.

    Get a rhino for your tac squad, and those attackbikes, get as many as you can within reason but run them as individual options not as one squad etc (allows you to get more distance apart etc). erm put a special weapon on your tac squad so they can get into rapid fire range and deal damage.

    Good list though, gd luck

    Yarrr

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