1850 Combined Arms Style - Warhammer 40K Fantasy
 

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  1. #1
    Member Bigs180's Avatar
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    34 (x1)

    1850 Combined Arms Style

    HQ


    Company Command Squad

    Power Weapon
    Bolt Pistol
    Medic
    Vox Caster
    Heavy Flamer
    Flamer
    Carapace Armor
    Astropath
    Officer of the Fleet



    Troops


    1st Infantry Platoon

    Platoon Command Squad
    Vox Caster
    Heavy Flamer
    Medi-pack

    Infantry Squad 1
    Flamer
    Vox Caster

    Infantry Squad 2
    Flamer
    Vox Caster

    Heavy Weapons Squad
    Heavy Bolters

    2nd Infantry Platoon

    Platoon Command Squad
    Vox Caster
    Heavy Flamer
    Plasma Gun
    Medi-pack

    Infantry Squad 1
    Plasma Gun
    Vox Caster

    Infantry Squad 2
    Plasma Gun
    Vox Caster

    Heavy Weapons Squad
    Lascannons


    3rd Infantry Platoon


    Platoon Command Squad
    Vox Caster
    Heavy Flamer
    Plasma Gun

    Infantry Squad 1
    Plasma Gun
    Vox Caster

    Infantry Squad 2
    Plasma Gun
    Vox Caster


    Veteran Squad

    Vox Caster
    3 Melta Guns
    Grenadiers

    Fast Attack


    2 Armored Sentinels
    Lascannon
    smoke launchers

    Hellhound
    Extra Armor
    Smoke launchers

    Valkyrie Assault Carrier



    Heavy support


    Basilisk
    Closed Compartment

    Leman Russ Battle Tank
    Heavy Bolter sponson
    Extra Armor


    =============================

    My Second list for the next Codex. Comments/Critiques? I'm trying for a Combined Arms style list to take all comers.


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  3. #2
    Torn ACL FTL ==Me=='s Avatar
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    431 (x8)

    Voxes are too expensive, infantry squads need heavy weapons, HWS are easy to kill, Chimeras > Medics, BS3 lascannons are iffy, Russ > Bassy thanks to stupid minimum range, needs more armor.

    Taking a little bit of everything means that every little bit is weaker than if you brought a more focused list. Stick your Command Squads in Chimeras, add another Russ, spread out your heavy weapons, and don't rely on BS3 lascannons for tank-busting (meltas ftw here).
    Check out ==My== blog: www.bnhblog.blogspot.com

  4. #3
    Senior Member Mad Cat's Avatar
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    ==Him== speaks sense. Also heavy flamers in squads are too expensive. You can get 4 normal flamers for the same cost and if you put the command squads in chimeras the transports can take a heavy flamer for free.

    A banner in the HQ also makes sense.
    Quorn! - Protein for the Protein God.

  5. #4
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    hmm, lots wrong here.

    Ditch the hellhound for Veterans with flamers in a chimera, a few points more, it has better killing potential, and is a scoring unit.

    Take multiple basilisks with camo-netting instead of enclosed crew.

    Valkyries bad, Vendettas good.

    Armored sentinels are bad for their points compared to Scout Sentinels with Heavy flamers outflanking.

    Toss the Voxes. Toss the heavy weapons squad. Toss flamers with infantry. Toss any lascannon attached to infantry or HWS. Toss plasma because you don't want to fry your own guardsmen. If you want S7 take autocannons. If you want AP2-, take meltas.

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