HQ ( 220 )
Company Command ( 220 )
+Company Commander, Power Fist
+Medic
+3x Meltaguns
+2x Bodyguards
+Chimera, Heavy Stubber


Troops ( 1030 )
Infantry Platoon ( 515 )
+Platoon Command ( 155 )
++Platoon Commander, Power Fist, Melta Bombs
++4x Meltaguns
++Chimera, Heavy Stubber
+Infantry Squad ( 120 )
++Flamer
++Chimera, Heavy Stubber
+Infantry Squad ( 120 )
++Flamer
++Chimera, Heavy Stubber
+Heavy Weapons Team ( 60 )
++3x Mortars
+Heavy Weapons Team ( 60 )
++3x Mortars

Infantry Platoon ( 515 )
+Platoon Command ( 155 )
++Platoon Commander, Power Fist, Melta Bombs
++4x Meltaguns
++Chimera, Heavy Stubber
+Infantry Squad ( 120 )
++Flamer
++Chimera, Heavy Stubber
+Infantry Squad ( 120 )
++Flamer
++Chimera, Heavy Stubber
+Heavy Weapons Team ( 60 )
++3x Mortars
+Heavy Weapons Team ( 60 )
++3x Mortars


Heavy Support ( 750 )
Leman Russ Squadron ( 300 )
+2x Leman Russ Battle Tanks

Leman Russ Squadron ( 300 )
+2x Leman Russ Battle Tanks

Leman Russ Squadron ( 150 )
+1x Leman Russ Battle Tanks


TOTAL: 2,000 Points


Rhino Wall, meet the new and improved Guard! Enough Tanks to form a 6' wall of nothing but Front Armour.


The list is low on infantry, but really it relies upon covering Mortar fire, huge Cannons, and a tonne of Chimeras, each dishing out three Infantry Squads worth of firing per turn.


Suicide Command squads for AT, but with First Rank FIRE! Second Rank FIRE! and a coordinated assault, there's little reason why the Command Squad need be "Suicide".


Just be sure to keep a few Boyz alive for turn 5 / 6 objective grabbing.