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-Sniper Rifles+Camo Cloaks
Pretty Straight forward list. Vulkan rides with the small Sternguard while the Libby drops with the large Sternguard squad. The Scouts sit tight on an objective while the attack bikes go tank hunting.
ANY comments will however be welcome.
Last edited by navyleon; May 17th, 2009 at 14:20.
Only 2 drop pods? I'd swap the rhino for another pod, and you'll get 2 down first turn with another tactical squad to come in later where you need it most.
What powers does your librarian take?
You also might want to consider extra armour on transport vehicles, it makes one hell of a difference.
HQ: Drop the command squad for another tac squad in a drop pod. 10 Tac marines are more survivable than 5 with FNP and vulkan can get a seat in the drop pod. Librarian is ok but I would drop the upgrades unless you like using Vortex of chaos.
Elites: Drop the heavy flamer for lots of combimeltas or combiflamers.
Troops: All good.
Fast: Swap them for units of MM armed attack bikes or maybe even landspeeders with MM + HF.
Quorn! - Protein for the Protein God.
So i tested the list today. I edited my first post to show the changes i made.
Overall i was very impressed with how the list performed. I found that the mixed pods and mechs actually work quite well together to give you a very mobile force. The small Sternguard squad with the Heavy flamers are really destructive.
For my next game I might consider swapping the 3 Combi Flamers for Combi Meltas just to give Vulkan and his squad some some tank hunting power. I also think i might replace the Razorback with another Rhino.
Is there any more comment on this ammended list? Or suggestions how to play with it?
Sorry read above posts