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Theme: an actual mechanized company with adequate representations of recon elements, heavy armor and rear echelon support. Fairly Nasty so far in trials, and fairly fluffy...sort of (MARBO, Sentinels )
Heavy Flamer (cause I like it, I allow myself about 2 indulgences per list.)
+Chimera w Stubber (65)
Chimera w/ stubber
chimera w stubber
chimera w/ stubber
3x Scout Sentinels
3x Scout sentinels
1x LRBEx. (Plasma Panzer)
+ Plasma Sponsons
+ hull lascannon
+ Camo netting
Recommendations for additional point choices?
Any potential alterations to fit in more crap, justifications for it?
Variables to play with: camo netting on the manticore, heavy flamer in command squad. although I like the HF, the camo netting has saved the manticore a few times now, typically it becomes prime target once it's known how much damage it typically does.
1st Enders Mechanized Division
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HQ: OK probably prefer plasmaguns to fire at long range more often. Drop the heavy flamer for a free heavy flamer on the chimera hull.
Troops: Good but I don't think harkers squad is as good as your others. You could even drop it for an entire platoon on foot to hold home objectives while the mechanised boys take the fight to the enemy.
Fast: These are the best type of sentinels in my view. Cheap and outflanking.
Heavy: Just take 3 Russ with palsma sponsons. It should save you a nice chunk of points for other things.
Quorn! - Protein for the Protein God.