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This is an army that I think would be reasonably competitive and fluffy, with the radical Inquisitor using Psykers to further his goals.
C & C, you know the drill!
Allied Ordo Xenos Inquisitor Lord
- Divine Pronouncement
Here to frighten off nasty units in conjunction with the PBS.
Company Command Squad
- 4 Meltaguns
Same meltaspam as the veterans.
Psyker Battle Squad
- 7 Psykers
Spook and spank with template.
- 3 Plasmaguns
I chose to give the plasmaguns to the veteran squad instead of going for a outright CCS Plasma Bomb. 6 Plasgun shots is as good as 8 IMO, and it is much less risker to issue commands to a large 10 man unit instead of a small 5 man unit (assuming I have them disembarked).
- 3 Meltaguns
- 3 Meltaguns
Reliable and cheap close range AT spam
- Vendetta Gunship
- Vendetta Gunship
Outflanking AT squadron. Will be used to deploy troops onto objectives in certain occasions.
Leman Russ Battle Tank
- Heavy Bolter Sponsons
- Heavy Bolter Hull
Not the most competitive of options, but I already have one made and I am loath to see the model to go to waste.
Leman Russ Executioner
- Plasma Cannon Sponsons
Again, not the most efficient use of points. Could someone please recommend a replacement? Or is this fine as it is?
My main problems with this list is the lack of troops (only 3 scoring units!!!) and the less than efficient/competitive Heavy Support options. If someone could give suggestions on what to drop or replace, please do so!
I take it by your collective silence that you either dont care (fine, given that I've pt up similar before) or the list is fine.
Hmm, maybe drop the psyker squad for a company command squad with 4 meltas (or a vet squad with 3) to put in your vendetta. Start with them on the board, and use their scout movement to get them within 14" of a vehicle (it has to be > 12" as per scout rules) Then on your first turn, disembark the squad, have them disembark 2" and move 6" and your squad is within melta range of the vehicle. if you took the company command squad, give them a "take it down" order and you pretty much get an autokill. Even better, since you disembarked them before moving the vendetta, the vendetta is still free to move and shoot at whatever it wants.
Thanks for that, but if I did that I would have nothing but melta spam. Wont help me against the horde armies I tend to play.
Besides, I can use that tactic within the army list already simply by running 2 empty chims and scout moving the two valks with CCS and Vet Squad inside.
Thanks anyway for your input. Rep.
The list itself presents as a fairly standard mech list with an attached psyker squad and Inquisitor. There's really not a lot to change other than to try and find a better 'fit' for the psykers by either replacing the Inquisitor with a Primaris Psyker (flavourful but not necessarily optimal) or dropping the psykers altogether for another mechanised option, such as maybe a hell hound for dealing with those hordes you mentioned.
I think the problem you face, and reason for lack of response, is that you really already have most of the optimised choices in your list. Without changing its mech focus, there really aren't many better options than what you already have.
On the Heavy tanks, I like both of them. I know a certain individual on these boards doesn't like the triple HB setup on a standard russ, but I still do and they still do a fantastic job all round. Sure you wont fire everything every turn of every game, but when you do face the right opponent, that setup will really shine.
The Executioner is fine as is. Although I haven't run one yet myself, if I were going to, I would go with a HF on the hull mount and Plasma Sponsons. It is expensive, but it provides the sort of threat to 2+ save units that no other IG unit in the book can. Oh yeah, and it is still decent against hordes in a pinch.
Overall, nice list and one that I'd certainly have fun fielding myself.
What Guardsmen dont want to hear...
"Ok boys, time to fix bayonets!"
Thanks for the info, MTG Guru.
I'll be basing my purchasing decisions off this list, so this C & C here is really important.
I live in Sydney too, so maybe we can play each other sometime?