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HQ: Commissar Yarrick
HQ: Commissar Commandant 'Crusher' (straken with a pointy hat) + medic + 3x melta + carapace = 225
PLTHQ: 4x GL + PW = 55
Squad I: PW, + Commissar + PW, + flamer = 110
Squad II: PW + GL = 70
Squad III: PW + commissar + Pw + flamer = 110
Squad IV: PW + GL = 70
PLTHQII: 4x Gl + PW + BP = 57
Squad V: PW + Commissar + PW + flamer = 110
Squad VI: PW + GL = 70
Squad VII: PW + Commissar + PW + flamer = 110
Squad VIII: PW + GL = 70
Sentinel Squad 3x w MultiLasers = 105
Sentinel Squad 3x w ML = 105
Leman Russ Executioner + plasma sponsons + hull flamer = 230
Leman Russ Exterminator + HB sponsons + hull hb = 170
Tactics: Merge odd and even squads together for 4 blobs of 21 stubborn guardsmen with 3 powerweapons and a flamer/gl combo. Stick Straken behind them and all of a sudden there's 84 angry guardsmen at S4 I4 that always count as charging, attach Yarrick to a squad that needs to put some extra hurt on something and they all get to reroll failed hits...
1st Enders Mechanized Division
Enlist Today, Ave Imperator, Ave Endra