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  1. #1
    Member Dat Guy's Avatar
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    1500 competative all comers tourney list!!

    Company Command- Officer of the Fleet, Regimental Standard-95
    Platoon Command 30
    Infantry Squad-autocannon, grenade laucher-65
    Infantry Squad-autocannon-60
    Infantry Squad-autocannon-60
    Infantry Squad-autocannon-60
    (note:the squads will combine if it feels right)
    Veterans-Chimera, x3 Plasma Guns170
    Veterans-Chimera, x3 Plasma Guns-170
    Veterans-Chimera, x3 Meltaguns-155
    Veterans-Chimera, x3 Meltaguns-155
    Demolisher-165
    Demolisher-165
    (these 6 armored units move oup and do there jobs)
    Leman Russ-150 (fire supports hanges with a infantry squads back on objectives)

    Here is my list, please take and mind that this army needs to be able to take on anyone or anything.
    Kill points=15
    Scoring Units=7
    Please suggest better setups and unit choice etc.

    Last edited by Dat Guy; July 27th, 2009 at 14:15. Reason: corretions
    I hate white scars!!
    Ravenwing all the way!!

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  3. #2
    Senior Member Mad Cat's Avatar
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    951 (x8)

    HQ: Get a srtandard to reroll morale tests.

    Troops: Vets are all 10 points over. If you have taken extra armour drop it and use the 60 points to add GLs to each squad in the platoon.

    Heavy: Good.
    Last edited by Mad Cat; July 27th, 2009 at 12:24.
    Quorn! - Protein for the Protein God.

  4. #3
    Member Dat Guy's Avatar
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    Thanks a lot for pointing out that error with the veterans, that helps. As for the changes, I added autocannons so I have more of and ability to put there troops on foot and then let massed lasgun fire and ordinance take over. I am not convince on the lethaly of Gls, I would rather have 2 autocannons over 4 Gls. I am also think whether I so switch out the veterans with meltas for some other method (ie:vendettas, devildogs, sentinals with lascannons) This would cut down on troops though but also cut down on kill points and add to things they have to deal with. What do you guys think.
    I hate white scars!!
    Ravenwing all the way!!

  5. #4
    Hellhounds are good tanks Dakka,Dakka,Dakka's Avatar
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    your meltagun vets in chimera will never get close enough if your opponent knows what he's doing

    drop the 2 squads for a vendetta and 1 squad with meltaguns, they will have the mobility to meltagun vehicles, the vendetta will kill things in its own right, and it adds unsurpassed mobility to your guard army(eldar are no longer the army that has that 24' speedboost to grab a objective, now the imperium has that ability too!)

    use the spare points from this(if there are any) to put some nice sponsons on russes, or add special weapons to infantry squads
    Hellhounds are good tanks

    Satan - "**** you Kage! And **** you Jables! I'll get you Tenacious DDDDdddddddeeeeee!!!!!!"

  6. #5
    Member Dat Guy's Avatar
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    Quote Originally Posted by Dakka,Dakka,Dakka View Post
    your meltagun vets in chimera will never get close enough if your opponent knows what he's doing

    drop the 2 squads for a vendetta and 1 squad with meltaguns, they will have the mobility to meltagun vehicles, the vendetta will kill things in its own right, and it adds unsurpassed mobility to your guard army(eldar are no longer the army that has that 24' speedboost to grab a objective, now the imperium has that ability too!)

    use the spare points from this(if there are any) to put some nice sponsons on russes, or add special weapons to infantry squads
    Thank you, I will certainly take that into consideration. Right now I am leaning towards switching them out for just two vendettas with no veterans. I need that 24in contesting ability and I would like to put a good number of threats on the table and so far I would have 7.
    I hate white scars!!
    Ravenwing all the way!!

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