1500pt Mech list with Ard Boyz induction rules - Warhammer 40K Fantasy
 

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  1. #1
    Member Roehug's Avatar
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    1500pt Mech list with Ard Boyz induction rules

    HQ

    Brother Captain
    w/ Terminator Retinue x 4
    w/ Incinerator 260pts

    Troop

    GK x 6
    w/ 2 Incinerators 195pts

    IG Veterans
    w/ 3 Meltas
    w/ Chimera + Extra Armour 170pts

    IG Veterans
    w/ 3 Meltas
    w/ Chimera + Extra Armour 170pts

    Heavy Support

    Landraider Crusader
    w/ Smoke Launchers 228pts

    Landraider Crusader
    w/ Smoke Launchers 228pts

    Leman Russ Demolisher 165pts

    Total = 1496

    Knights will ride in the raiders. General startergy: Rhinos deployed behind/in cover on flanks with aim of rushing out sucidally to remove main AT threats while 3 main tanks form in centre. Demolisher will go in the middle with the LRC to either flank to somehwat limit side armour shots on it. They will cruise towards the enemy attempting all guns blazing.

    Lists biggest weakness: Only one troop choice likely to surive the game, so will need to quite literally remove opponent of table in two of three matches. That said I like a challange

    Strengths: AV 14 and lots of metla.

    Last edited by Roehug; August 28th, 2009 at 18:00.
    Key things for an Ork to remember in the heat of battle:

    Always remember to pillage BEFORE you burn
    When the pin is pulled, Mr. Stickbomb is not our friend
    When in doubt empty the magazine.
    And most importantly AIM towards the Enemy.

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  3. #2
    Member Hockeyman506's Avatar
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    184 (x5)

    I do believe even with 'Ard Royz induction rules that you still need at least 2 IG troop choices before you can take the demolisher.

    In anycase, I'm not a fan of EA or Multi-meltas on the Demo. Naked with HHF is best in my opinion.

  4. #3
    Member Roehug's Avatar
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    Good point. I will drop the sponons and Ea and if I drop 2 Gk's knocking the squad to 6 I can replace both IST units with Vets in chimeras with 3 meltas a piece

    Edited List Accordingly
    Key things for an Ork to remember in the heat of battle:

    Always remember to pillage BEFORE you burn
    When the pin is pulled, Mr. Stickbomb is not our friend
    When in doubt empty the magazine.
    And most importantly AIM towards the Enemy.

  5. #4
    Junior Member A.T.'s Avatar
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    I'd consider replacing the PAGK's landraider with a regular lascannon variant - so you have at least some reach, especially if the GK are pulling back to an objective with it (or even if the LR is moving to contest while there are other important targets still on the board)

  6. #5
    Member Hockeyman506's Avatar
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    I agree, a crusader for the termies and a standard one for the PAGK. A pair of landairders and a Demolisher will be insanely deadly, but you will have to preserve your troops. Only three scoring units is very risky.

    Maybe drop the Extra Armor from the Chimeras. It is well overpriced for the little benefit it gives you. Though I may be wrong considering you only have a pair of them. With the points saved you could buy another PAGK with it.

    Also might want to shift an incinerator over to the brother captain as he won't lose his NFW, the PAGK will.

  7. #6
    Senior Member spaar's Avatar
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    I think this list is still illegal because you need to field 2 DH troops choices before you can field allies. One way to remedy this would be to swap the Knights for IST squads, and the Demolisher for a regular battle tank, and maybe swap one of the Crusaders for another Leman Russ in the squad... something like this:

    Brother-Captain
    - Retinue of 4 GKT, 1 x TH/SS, 1 x Incinerator
    260

    IST x 5
    - 2 x Meltagun
    - Rhino w/ Extra Armor, Smoke
    128

    IST x 5
    - 2 x Meltagun
    - Rhino w/ Extra Armor, Smoke
    128

    IG Veterans
    w/ 3 Meltas
    w/ Chimera + Extra Armour
    170

    IG Veterans
    w/ 3 Meltas
    w/ Chimera + Extra Armour
    170

    Scout Sentinel Squad
    - 2 x Sentinel
    - 2 x Autocannon
    80

    Land Raider Crusader
    -Smoke Launchers
    258

    Leman Russ Squadron
    - 2 x Leman Russ Battle Tank w/ Hull Heavy Flamers
    300

    Just a thought.
    Currently Playing:
    Fantasy: Daemons (Angels), 40k: Black Templars

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