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I originally was looking for a Shrike Force(hehe). After making my list; it turned into something completely different. What chapter is this list suited more to and is it any good?
-Bike, Thunder hammer, Conversion Beam
-Plan on attaching him to a scout squad in bolstered defense terrain giving unit with camo cloaks a 2+ cover save(is this really legit?).
-7x W/ 4x Thunder Hammers, 3x Lightning Claws
-2x Heavy Flamers
-2x Hunter killer Missiles
-CCW & Seismic Hammer
-5x W/ 3x Sniper RIfles, Camo Cloaks, Missile Launcher, TP Homer
-Sargent, PF, Combi-Flamer
-10x W/ 3x Sniper Rifles, Missile Launcher, Camo Cloaks, TP Homer
-Sargent W/ 2x PF
-10x W/ 1xPlasmagun, 1xMissile Launcher
-Rhino or Drop Pod? +35 let me know
Cronus W/ Predator=245
-HK missile, Twin Las, Las Sponson
-2x HK Missile, 2x Pintle mounted Storm Bolters, 2x Seige Shield
I just want to know if this is any good and which chapter a list like this belongs. Thanks for any help.
Last edited by jspyd3rx; October 17th, 2009 at 18:28. Reason: Mistake
Well I would say Ultra Marines, if you didnt have a MOTF. But I would Also say Salamanders, if you didnt have assualt termies. Don't forget though, you can also make up your own chapter!
As for the drop pod/rhino issue: I am biased towards rhino's. I have never used drop pods and will never use drop pods. I just have a psychotic hatred for them (mainly old space wolf fluff)
And yes that is legit to have the 2+ cover save. Beware of the dreaded heavy flamer!
Also your tac squad doesn't need 2 fists. Nor do your vehicles need Hunter Killer missiles. As for Deep striking hand to hand termies, bad idea! They get to sit there for one round and take a whole mess of shots. Any player who knows what they are doing knows that they need to die that turn if possible.
Last edited by Wolf Guard; October 17th, 2009 at 21:13.
The Wolf time is upon us!
Rep for the Rep God! Positive for the Positive Throne!
Armies: Space Wolves, Imperial Guard, Emperors Children, Necrons, Eldar
thanks, updating soon.