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I run a Guard army from a planet much like Armageddon but also has severely turbulent acid rain storms at all times, so everything in my army must be mounted and enclosed and I cannot use valks/vends. Other than that, a simple Guard list that I have been running a long time now has been adjusted to fit in the spiffy exterminator turret from Forgeworld that I recently got for free from a mate. My main area of debate is whether I should put in my second demolisher in a squadron with the other. Opinions/thoughts welcome.
3x Vet Squad w/ 3x melta
Vet Squad w/ 3x Plasma
3x Armored Sentinel w/Autocannon
2x Leman Russ Demolisher
Leman Russ Exterminator
Any suggestions as to what to do with those extra points would be much appreciated. Normally I've got a couple scouting melta-rush stormies in here, but the exterminator took those points away.
Basic tactics pretty straightforward: Use CCS like another vet squad, get meltas down field to kill things, try not to let all of my chimeras die. The Paskinator stays 48" away and takes out rhinos, and the armored sentinels do the same for a few turns before charging and tying up a nicely expensive squad for the rest of the game.
"All I know is a door into the dark" -- The Forge, Seamus Heaney
You could drop the Armored Senitels for maybe heavy weapons on your Vet squads or maybe another Colossus. I dont reallyy see the point for Armored Senitels besides maybe supporting a footslogging squad, but since you dont have any foot sloggers, you might want to trade those out.