Company Command Squad
Autocannon
60 pts.
Platoon command squad
2 grenade launchers
Auto-cannon
Power fist
65 pts.
Infantry squad 1
Grenade launcher
Commisar
90 pts.
Infantry squad 2
Grenade launchers
55 pts.
Infantry squad 3
Grenade launchers
55 pts.
Special weapons squad
3 flamers
50 pts.
Veteran Squad
2 melta guns
Autocannon
Camo cloaks
130 pts.
Chaplain
XXX pts.
Tactical Squad, ML + melta, Power sword Rhino
240 pts.
Combat Squad, flamer Razorback
135 pts.
475
The plan
the guard half of the army is to hold points and provide a distraction and be general cannon fodder. The Space Marine elements of the army are going to mass on one flank of the battlefield and launch a powerful armoured thrust at the enemy objectives which guard units can then advance to capture. Any problems?
Autocannon
60 pts.
Platoon command squad
2 grenade launchers
Auto-cannon
Power fist
65 pts.
Infantry squad 1
Grenade launcher
Commisar
90 pts.
Infantry squad 2
Grenade launchers
55 pts.
Infantry squad 3
Grenade launchers
55 pts.
Special weapons squad
3 flamers
50 pts.
Veteran Squad
2 melta guns
Autocannon
Camo cloaks
130 pts.
Chaplain
XXX pts.
Tactical Squad, ML + melta, Power sword Rhino
240 pts.
Combat Squad, flamer Razorback
135 pts.
475
The plan
the guard half of the army is to hold points and provide a distraction and be general cannon fodder. The Space Marine elements of the army are going to mass on one flank of the battlefield and launch a powerful armoured thrust at the enemy objectives which guard units can then advance to capture. Any problems?