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Company command squad 50
Bolt pistol 2
Missile launcher 15
2 x Grenade launcher 10
Power weapon 10
3x Platoon command squad 90
3x bolt pistol 6
3x power weapon 30
3x missile launcher 45
3x vox caster 15
6x grenade launcher 30
6x Infantry squad 300
6x bolt pistols 12
6x grenade launcher 30
6x vox caster 30
6x missile launcher 90
Plasma cannons 40
Heavy flamer Free
2x Hell hound 260
2x Vendetta 260
Grand Total 1470
Plan: Keep troops static hopefully holding the enemy in place, Vendetta sweeps for armour and hellhounds+demolisher hook their "star" players.
Alright mate. First off I'd remove those individual points costs before someone blows a valve.
Looks alright. M-Launchers aren't the best weapons in the world. Autocannons seem to work out better against pretty much everything going. But they suit g-Launchers very well and look cool. It's something to consider but it's not a massive problem.
Ditch the Power weapon. guard in combat aren't brilliant and as your CCS is there hiding at the back and shooting stuff rather than getting stuck in I wouldn't bother with it.
So 3 Platoons then? I would ditch some gear here. Bolt pistols for one, Vox Casters you don't really need, nor do you need power weapons.
Loosing the Pistols, Vox and Power weapons gets you 93pts from your troops alone. I'm sure you can spend those points better elsewhere. Like getting some Special weapon squads to ride in the Vendettas? Or better yet just give the PCS 4 special weapons and have them ride in the Vendettas?
Got to agree with most of what Borak said. Ditch the PWeapons and the Bolt Pistols. It's fine to keep MLs on the CCS because they have a good BS but Platoon Squads want at least two shot weapons, which means ACs. Voxes are largely a waste, I've never lost a game because an order failed and with Ld8 I rarely fail anyways.
Run the Demolisher naked, HF is good. Instead of squadding the Vendettas or Hellhounds, drop a Hellhound. With the points saved and cutting some other guns, you can get a second Demolisher. IG doesn't like things in 1's typically, double up where you can but don't squad.
The PCS can camp with an AC (nothing else, don't make them expensive) or jump in a Vendetta with Flamers. I'd leave at least 1 back, FRFSRF is very useful.
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