<2000 Fresh 2000 pt Dark Angels - Warhammer 40K Fantasy

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  1. #1
    Junior Member
    Join Date
    Jul 2010
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    Fresh 2000 pt Dark Angels

    So my friends and I have decided to upgrade to 2000 point armies, and I have been working on a list. Here's what I've got so far.

    Belial, Master of the Deathwing
    -Lightning Claws
    -Terminator Armor
    Deathwing Terminator Squad (Belial)
    -Standard Bearer
    -2 Thunder Hammer/Storm Shield
    -2 Lightning Claws
    Deathwing Terminator Squad
    -Cyclone Missile Launcher
    -Assault Cannon
    Deathwing Terminator Squad
    -3 Lightning Claws
    Deathwing Terminator Squad
    -2 Lightning Claws
    -1 Thunder Hammer/Storm Shield
    Land Raider Crusader
    -Extra Armour
    Ravenwing Attack Squadron
    -Additional Bikers
    -Attack Bike/Multimelta
    -2 Meltagun
    Ravenwing Support Squadron
    -Typhoon Missile Launcher
    Ravenwing Support Squadron


    The basic plan is have Belial and Termies with the Standard bearer in the LRC, popping out when the fight is at my enemy's doorstep and starting to assault. Have the apothecary squad march across the field, and Deathwing Assault the other 2 in. 3 of the Termie squads should arrive at the enemy around the same time. The land speeders are mostly for transport blocking and a little ranged support. The bikers of course are for Homing in the 2 Deathwing Assault squads, and hopefully making short work of vehicles.

    I have 65 points to spare and wouldn't mind dropping a Land Speeder if I had to, and would mind trying to find a way to work some actual green units in there. Let me know what you think and please feel free to offer any suggestions, but if possible keep the Deathwing Assault plan and at least one land speeder.

    Thanks a ton in advance.

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  3. #2
    Join Date
    Sep 2009
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    14 (x1)

    Should really say Deathwing List instead of Dark Angels but anyway. Plenty of Terminators but I would be inclined to take a second Raider as with only one your opponent will know what to shoot. Ravenwoing contingent could be reduced to just one squad to get across the board for the teleporters.
    A moment of laxity spawns a lifetime of heresy.
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