<2000 1850 sem-competitive list Ultramarines - Warhammer 40K Fantasy
 

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  1. #1
    Senior Member Taubeast's Avatar
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    1850 sem-competitive list Ultramarines

    Okay, so I'm making an army list for the spacemarines, and want to know what you all think here.

    HQ
    Master of the Forge - 115
    Power Sword


    Elites
    Terminator Assault Squad - 460
    Land Raider Crusader+Muti-Melta

    Terminator Squad - 235
    Assault Cannon+Chainfist


    Troops
    Tactical Squad - 205
    Flamer, Rhino

    Tactical Squad - 210
    Flamer, Rhino


    Heavy Support
    Ironclad Dreadnaught - 210
    Heavy Flamerx2, Drop Pod+Teleport Homer

    Ironclad Dreadnaught - 195
    Heavy Flamer, Drop Pod

    Venerable Dreadnaught - 220
    Twin-Linked Autocannonx2, Drop Pod


    Total - 1850

    So, what are everyone's thoughts?

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  3. #2
    LO Zealot watchwood's Avatar
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    Not bad, overall. The shooty terminators are kinda a waste, though. I suggest dropping them for another tactical squad - you're kinda short on troops for an 1850 list. Should should also consider upgrading the tactical flamers to meltaguns, and giving them missile launchers or something (free upgrade, no reason not to)

  4. #3
    Senior Member SergeantTelion's Avatar
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    Drop the master of the forge and do you terminator assualt good by adding a chaplin in. Also shooty terminators are not really a waste esp if your going against masses and they beat assualt terminators if you count shooting as kills. Most shooty armies kite terminators after they have killed their first squad.
    Space marines 6 dread army Wins: 4 ties:2 Loses:7 Modified Standard nilla marines Wins:37 Ties:8 Loses 42 Daemonhunters Wins:3 Ties:0 Loses:1 Full assualt concept army wins: 6 Ties: none Loses: 2

  5. #4
    Senior Member Taubeast's Avatar
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    Well, I have to have the Master of the Forge if I want the Dreadnaughts and termies, so, he's staying. I am thinking, however, of replacing the Assault termies and Landraider with something else. Any Ideas what?
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  6. #5
    LO Zealot watchwood's Avatar
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    185 (x4)

    Speeders and more dreadnoughts come to mind pretty quick. And again, I heartily recommend another tactical squad.

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    Id recommend a sternguard squad of 5 with combi-meltas to rush forward in a razorback and take out enemy tanks. When they have "wasted" their 4+ meltas they have their special ammo - that takes care of mostly anything!

    And ye, give the sergant a power fist so that they can defend easier against assulting forces, or charge the tank if they failed to take it out shooting at it...
    Last edited by sixhoj; October 24th, 2010 at 21:10. Reason: Added stuff

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    Senior Member Taubeast's Avatar
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    So, how about another rifleman venerable and another tactical squad, with the tactical squads upgraded to meltas?
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    LO Zealot watchwood's Avatar
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    Sounds good to me. Make sure you get the free missile launchers on the tacticals though.

  10. #9
    Senior Member SergeantTelion's Avatar
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    removed
    Last edited by SergeantTelion; November 5th, 2010 at 22:51.
    Space marines 6 dread army Wins: 4 ties:2 Loses:7 Modified Standard nilla marines Wins:37 Ties:8 Loses 42 Daemonhunters Wins:3 Ties:0 Loses:1 Full assualt concept army wins: 6 Ties: none Loses: 2

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