<2000 2000pts BLOOD ANGELS ALL-INFANTRY - Warhammer 40K Fantasy
 

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  1. #1
    jy2
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    Hive Fleet Pandora jy2's Avatar
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    2000pts BLOOD ANGELS ALL-INFANTRY

    Astorath - 220
    Librarian - Jump Pack - Shield of Sanguinius, Unleash Rage - 125

    3x Sanguinary Priests - Jump packs & Power weapons - 270

    10x Assault Marines - 2x Meltas, Power Fist - 235
    10x Assault Marines - 2x Meltas, Power Fist - 235
    10x Assault Marines - 2x Meltas, Power Fist - 235
    10x Assault Marines - 2x Flamers - 200
    5x Scouts - Camo cloaks, Snipers - 90

    5x Devastators - 4x Missile Launchers - 130
    5x Devastators - 4x Missile Launchers - 130
    5x Devastators - 4x Missile Launchers - 130

    Total - 2000

    Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
    Blood Angels 12-4-2 Daemonhunters 20-8-3
    Imperial Guards 12-5-2 Daemons 8-3-2

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  3. #2
    Senior Member Intrepid's Avatar
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    It's a good list overall. I always get nervous when I see minimal squads of Devastators and Scouts, however; maybe lose a Dev squad to bring some more bodies? Otherwise, should be fine.
    "My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard

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    Really like the list, but i do agree with adding a few more bodies to the Dev Squads, and give the Sang. Priests Lighting claws instead of PW's. I was wondering what your strat would be on this list? Deep Strike all JP's/Reserve Dev Squads?
    Falco's Marines will Annihilate the foe on swift wings of vengeance!

  5. #4
    jy2
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    The main force are my assault marines. I wanted to fit in more assault marines, thus the devastators were minimal in size. Otherwise, I probably wouldn't be able to get the 4th assault squad in. The scouts are to sit on objectives and provide distraction fire. They are also useful against nidzilla or greater daemons and other monstrous creatures.

    Normally, I wouldn't deepstrike them, unless I'm playing against a shooty army like Tau but that doesn't have a lot of blast weapons (i.e. IG). I would just deploy them all on the board, with the flamer squad as the sacrificial front unit to give the rest of the army cover (they would, of course, be getting 5+ cover from Shield of Sanguinius).

    Lightning claws on the Sang. Priests sound like a good idea. Unfortunately, they are currently modeled w/power weapons and I don't have any spare lightning claws lying around. But I think the power weapons are better in that it doesn't make the SP's stand out as much as the lightning claws, so that people sometimes forget to target them with hidden powerfists/weapons in cc.
    Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
    Blood Angels 12-4-2 Daemonhunters 20-8-3
    Imperial Guards 12-5-2 Daemons 8-3-2

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