<2000 1000,, an all round tourney list. - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 4 of 4
  1. #1
    Member
    Join Date
    Feb 2009
    Age
    22
    Posts
    203
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    4 (x1)

    1000,, an all round tourney list.

    HQ

    Chaplain, Jump Pack.

    Troops

    Tactical Squad, Fist, Missele Launcher, Flamer,
    - Rhino

    Tactical Squad, Fist, Missele Launcher, Flamer,
    -Rhino

    Fast Attack

    10 Assault Marines, Fist, 1 Plasma Pistol.

    Heavy Support

    Ironclad, 2 Heavy flamers, Drop pod.

    Spot on 1000, if my point thoughts were solid as i have no codex handy. Tournement is comping up next month, 1000p all comers. With objectives, i split everything in combat squads and let the 2 tactical squads( with sergeant and special weapon ofcourse) in the rhino's racing after objectives while the other marines guard m own objectives, and i deepstrike with the droppod and the assault marines if i deem it worthy, and where i need support. Solid list? Feel like i could use maybe 2 meltas in the tac squad? Bye all!


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    LO Zealot Guthbrand's Avatar
    Join Date
    Jul 2007
    Location
    Portland, Oregon
    Age
    31
    Posts
    1,043
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    63 (x3)

    this list seems set up good for taking on horde but I don't see a lot of anti tank. Maybe consider leaving melta guns on the Ironclads. This will give you enough points to add a melta gun to the tactical squads instead of the flamers. That's my suggestion.

  4. #3
    Member
    Join Date
    Feb 2009
    Age
    22
    Posts
    203
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    4 (x1)

    Quote Originally Posted by Guthbrand View Post
    this list seems set up good for taking on horde but I don't see a lot of anti tank. Maybe consider leaving melta guns on the Ironclads. This will give you enough points to add a melta gun to the tactical squads instead of the flamers. That's my suggestion.
    Got my codex and refigured it, a jumpack for a chaplain is 10 points less then i anticipated so the list will be like,,

    HQ

    Chaplain, Jump Pack.

    Troops

    Tactical Squad, Fist, Missele Launcher, Meltagun,
    - Rhino

    Tactical Squad, Fist, Missele Launcher, Meltagun,
    -Rhino

    Fast Attack

    10 Assault Marines, Fist, 1 Plasma Pistol.

    Heavy Support

    Ironclad, 2 Heavy flamers, Drop pod.

    Pretty sturdy id say!

  5. #4
    LO Zealot Guthbrand's Avatar
    Join Date
    Jul 2007
    Location
    Portland, Oregon
    Age
    31
    Posts
    1,043
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    63 (x3)

    looking a little better. I'd still like to see a melta gun on the iron clad, but up to you. I tend to enjoy versatility on those things. Hopefully you can magnetize it or something. You could use the extra points to put melta bombs on the chaplain or something.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts