2000 pt Vanilla Marines List
Hello all, I am just getting back into the hobby and have played only 4 games using the current edition. I used to run (4th ed) a somewhat balanced list that used 5 or 6 troop choices, but have found that i need more flexibility, mvmnt, and firepower while at the same time being able to survive a barrage of heavy fire from my opponents. (and still take/hold objectives) The following list is what I've come up with:
HQ
Master of Forge : (no extras) strictly for the ability to use dreads as hvy, while increasing the cover save of one area terrain for my Rifleman Dread
Librarian w/Terminator Armor: (nullzone/quickening) mounted in LR Redeemer and attached to Assault Terminators
Elite
Assault Terminators: 2 LC, 3 TH. mounted in LR Redeemer
LR Redeemer: multi-melta
Ironclad Dreadnought: mounted in drop pod
Ironclad Dreadnought: mounted in drop pod
Heavy
Rifleman Dreadnought: 2 twin-linked auto-cannon, 1HK missile
Predator: hull mounted auto-cannon, 2 las-cannon side-sponsons
Predator: hull mounted auto-cannon, 2 las-cannon side-sponsons
Troops
Tactical Squad: 3 marines, 1 flamer, sgt.
mounted in razorback w/ twin-linked las-cannon
Tactical Squad: 3 marines, 1 flamer, sgt.
mounted in razorback w/ twin-linked las-cannon
Scout Squad: 4 scouts and sgt all w/shotguns
(mounted in landspeeder storm)
Scout Squad: 4 scouts and sgt all w/shotguns
(mounted in landspeeder storm)
Fast Attack
Landspeeder Storm: multi-melta
Landspeeder Storm: multi-melta
All critiques and suggestions welcome!
HQ
Master of Forge : (no extras) strictly for the ability to use dreads as hvy, while increasing the cover save of one area terrain for my Rifleman Dread
Librarian w/Terminator Armor: (nullzone/quickening) mounted in LR Redeemer and attached to Assault Terminators
Elite
Assault Terminators: 2 LC, 3 TH. mounted in LR Redeemer
LR Redeemer: multi-melta
Ironclad Dreadnought: mounted in drop pod
Ironclad Dreadnought: mounted in drop pod
Heavy
Rifleman Dreadnought: 2 twin-linked auto-cannon, 1HK missile
Predator: hull mounted auto-cannon, 2 las-cannon side-sponsons
Predator: hull mounted auto-cannon, 2 las-cannon side-sponsons
Troops
Tactical Squad: 3 marines, 1 flamer, sgt.
mounted in razorback w/ twin-linked las-cannon
Tactical Squad: 3 marines, 1 flamer, sgt.
mounted in razorback w/ twin-linked las-cannon
Scout Squad: 4 scouts and sgt all w/shotguns
(mounted in landspeeder storm)
Scout Squad: 4 scouts and sgt all w/shotguns
(mounted in landspeeder storm)
Fast Attack
Landspeeder Storm: multi-melta
Landspeeder Storm: multi-melta
All critiques and suggestions welcome!
as a side note, I had initially given a conversion beamer to the MOtF and put him on a bike, but found the CB to be inadequate at best... maybe if the darned thing hit instead of scattering I'd be happier. Also, I had given the Librarian a storm shield, while running both of my predators with autocannon only (no side sponsons). After facing a space marine army with oodles of tanks loaded with tons of fire-power, I thought to shift things around, making my predators a bit more deadly, thus giving me more power in the can-opening department... 3 multi-melta, 2 melta-gun, 2 twin-linked autocannon, 2 autocannon, 2 twin-linked lacannon, and 4 lascannon... All the fire-power I will need and a myriad of dangerous platforms for the enemy to swat down, while at the same time shoving a land-raider down the enemy's throat that is loaded with a lethal threat that has to be stopped or else. Throw in a highly mobile troop force and a couple of in-your-face Ironclad dreadnoughts, and I think this will make for a decent gaming experience... unless i am faced with a horde army, none too sure how that would go down (also haven't faced guard yet)