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Ok, so there's a tournament every other week at my LGS & I wanna be ready for it next weekend. This is what I plan on running. There are armies from every codex incl Blood Angels & Grey Knights.
Sternguard (5 man)
Tactical 1 (10 man)
Tractical 2 (10 man)
Tactical 3 (10 man)
Predator w/ AC Turret
If I combat squad the ML Tacs & leave the heavies behind to w/ the Dread & the Pred to form a firebase. Meanwhile the vindis, melta squad & Sternguard move forward along w/ the flamer equipped rhino riding sgt combat squads to contest & claim as well as eliminate enemy armor from up close as needed.
This army has 4 scoring units or 6 if I combat squad them.
By my math, I still have 10 pts to spend. I was hoping for thoughts or ideas on this list. C&C is quite welcome. I was thinking the 3 LCs as well as the melta squad & even the demolishers will help to eat alive any deepstriking land raiders or Storm Ravens. Also the 2 templates will be good against hordes, as will the flamers & the massed bolter fire from all the transports & tac squads.
Sternguard w/ Kantor will be able to multi-task w/ their special ammo & even handle assault troops to some extent.
The other available models I have...
Chaplain w/ jump pack
10 man assault squad w/ flamer & Twin Lightning Claws
5 man sniper scout squad w/ HB
5 man assault scout squad
5 man bolter scout squad
5 man terminator squad w/ assault cannon
Ironclad dread w/ seismic hammer & hurricane bolters
2x Landspeeders w/ no weapons, I can kit out as either ML/HF, HB/AC or 1 as a typhoon
5 man honor guard squad, no chapter banner
Captain/Chapter Master in termie armor w/ PW/SB
Librarian w/ force weapon & I can give him whatever other weapon would suit him.
Last edited by red_starrise; May 17th, 2011 at 07:03. Reason: Fix the stupid unintended cyclops smilies