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Played a few games with my old crowe list and have made a few changes
Xenos Inquis - 92
servo skulls x3
Purifier combat squad - 343
Purifier combat squad - 343
Techmarines - 149
Servo Skulls x3
Callidus Assassin -][-
Purgation Squad -150
any thoughts and comments will be appriciated as i have a small competion coming up with some mates and planning on winning
Seems ok. I would ditch the assasin. The vindicare is the only assasin worthwhile.
This would free up points to convert your purgation squad into 10 putifiers with 4 incinerators and a hammer in a rhino or razorback. You still keep the same firepower but you are better in combat and of course a scoring unit. If you are short of points tone down the equipment on the =][=. Just tanking Rad grenades is my favourite design.
Quorn! - Protein for the Protein God.
Drop the techmarine... 149points, might as well get a libby or something
Also you have 18pts invested in servo-skulls? To stop scout moves getting too close I presume?
Personally I would drop the skulls, the techy, and a few options on the =][= and take another unit of purifiers, and put psycanons on those purgators so crowe can take thier razor for a whirl.
-On a side note: I have actually seen the callidus be very effective when used with a GM's communion to hold her off until late game to contest/claim(if made scoring by GM) objectives. Also seen her tear through a unit of GK Termi's, with a few lucky rolls.
Hope this helps
cheers whit lizard
my mate uses lots of wyches and helions so callidus would pop up in a unit and kill some
the skulls are used to hold back scouts, help with my OS
and crowe was going to take the razor back, planning on using the purgs in defence for when a get charge and my boyz lose (the wytches seem to be working well against them due to pain tokens) and so i can burn them back with holy fire
finally back to callidus, i used her in a test match before and she tore through 5 man Chaos terms, some berzerkers and a daemon prince before being smushed by a greater daemon, i want her to stay, might take another one if it is allowed
I got lucky one game with my calidus. DS into some hive gaurd and 2 tyrannofexs. took out both fexs while my purifiers shot up the guard. She did survive a round of fire from the guard.
each time in CC against the fexs I rolled 1 hit and then got my 6 to would. I was laughing so hard.
it seems that the dice gods have smiled upon you
I hate to burst your bubble, but the OS always scatters the full 2d6 (it is in the FAQ). As for the callidus, a mate of mine uses her religiously but I find she pops up shoots and then dies more often than not.
my bubble has been popped
meh, enjoy watching the shot scatter
and she will be in combat not out shooting
So she pops up shoots, then has to take an entire turn of shooting and survive to be able to assualt next turn? 9/10 times she will be dead before assualt.