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Ok so I wanted a different approach to Grey Knights. One of the biggest obstacles of the GK army is that we excel in mid range but have difficulties getting there and stuck in. I thought this would be a good way of getting great CC units with good midrange abilities into the thick of battle fast so they can be effective early.
Librarian w/ Summoning, Shrouding, Warp Rift, MoT
TL Heavy Flamer
Purifier Squad x10
Libby goes with the Purifiers in one SR. Termies go in the other SR. Dread is attached to one of the two SR's depending on where he would be more effective. Crowe is on foot. 1st turn enter SR's, turbo-boost, and Shroud. 2nd turn deploy and destroy. Nice cover save 1st turn due to shroud and smoke (3+) and your whole army (even as small as it may be) is front and center round two, and all together if need be. Lots of flame for hordes along with Purifier ability. I also still have 5 psycannons, or equivalent, in the army and in range.
Tell me issues you may see please. I'm looking for a fun, semi-competitive list.
Sounds like a cunning plan. I'm just in the process of building my second SR, so let us know how it goes . One question I have: If you're going to use flamers on your dreadnought, is there any particular reason you're taking a venerable one? The flamers auto hit anyway and the freed up points could be used for other things (not sure what to be honest). Also, if my math is right, then your points come to 1495, which leaves you enough to get sanctuary for your Libby, which would be useful in the first vulnerable round. Just my two cents (and our cents in NZ are pretty cheap).
"The cure for a fallacious argument is a better argument, not the suppression of ideas." - Carl Sagan, The Demon Haunted World
Honestly I thought the Ven. gave more... make opponent reroll, on top of Fortitude can make for a pretty tough guy. At least it would appear to me that way. I don't do the math, I leave that for others better qualified.
I also get +1 in two stats.
The only problem i can see is if 1 or both of your stormravens are shot down after turbo boosting, that could be a first turn wipe, with only Crowe left to face an entire army. Sure its going to take alot of shots to do that but SR is only armor 12, Alot of guns can take it down, especially if your not going first. your putting 90% of your army in 2 baskets, fragile baskets.
i use a list similar to yours with two stormravens
mine consists of, a librarian, a full size strike squad, a ten man purifier squad and two squads of 5 termies and of course the two ravens who both have lascannons and multi meltas...
its quite effective- even though i deepstrike the termies and libby (i need more games really) in fact Sykodmon in the games i have played i haven't lost a raven at all- one became a 'box' but thats about it. the liberal use of shooting one weapon after turbo boosting is quite cheeky if nasty and most folks are taken aback by having them in their face from turn two...
personaly i don't think shrouding will do you much good- i didn't use it in my games and i doubt whether it would have made much of a difference- perhaps against guard it may help but seeing as chimeras can't really do to much to a raven...
the only problem i forsee is the lack of bodies on the field... my list suffered from my inexperience with them i've found concentrating them helps as not many folks can withstand a massed strike on one part of their force, and in my eyes i would have been better off having the quickening power alongside mot especially as it could have put paid to a pesky chaos lord or two...
at 1750 i may consider a shooting power but they don't really seem that useful- the army has enough 'de meching' power as it is i'd rather have my libby 'buff' the untis to tip the scales in cc
other than that the list should be fine- pity the dreads can't take a halberd as i would take one like a shot... but i'd like to see somebody's face when a squad and the dread jump out of a raven and charge...
My point is your giving your opponent 3 targets to shoot at, 2 of them are stormravens. You need something else on the board that will distract your enemy from the Stormravens, or they will go down fast. Now if they dont shoot them down and you can deliver the payload then your golden, i just dont see that happening.
I like your idea but if he uses it he looses a troop choice...
Don't mess up our fluff GW!
Could drop the Libby and scrounge up points elsewhere. I think of it as an extension of my IG philosophy, extended to the meta game in this case: You've got to sacrifice something to make the army more effective. It's a case of cool stuff vs useful stuff. Modraik may not be flashy, but I've dropped that sucker behind enemy lines in plenty of games. He sucks up points, but he soaks up incoming fire like nobodies business.
I'm not saying it's the only way to make it work, in my mind though it's probably the one requiring the least amount of fuss, and falls into one of my GK list building philosophies: If I need a distraction, Modraik will do it better, faster, and will most likely survive.
(Another one I'm gonna peddle a bit more around here is that Inquisitors and their henchmen are peoples friends, but that's outside the scope of this discussion)
It might suck that you lose something flashy, but in return you gain the diversion and distraction your army so desperately will need. Few armies are able to deal with a GKGM and his squad of 5 Ghost Knights /w Stealth appearing next to them, turn one, with no scatter. In my mind it's harmonic bliss.
Also, if you're taking a terminator squad, find the points to take thrawn. He's not that much more and if he stands up once he pays for himself. Just like Modraik, the psycological factor behind Thrawn is enough to throw off your opponents game: they have to baby sit him, lest he stand up and contest an objective. To make matters worse they can't stand too close, if Thrawn stands up, because he might be in assault range and at the end of the day he's still a GKT, and likely to wipe most opponents off the board.
This is absolutely perfect, as Mordrak is the one character I wanted to use in the first place. I love his abilities but just couldn't comprehend a viable use for him. SOOOO with that said, can you give me a sample list with Mordrak that you would say fits what you are talking about cKerensky? I haven't been a big fan of mechanization but have kind of developed a soft spot for the SR. If I could build a viable list with a quick and deadly mentality I would be in hog heaven.
I do like my purifiers though... it is a tough situation. The sign of a good codex huh?