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Librarian w/ Warding Staff, MoT, QS, San, and TS 205pts
10 Paladins w/ 4 Psycannons, 4 Swords, 4 Halberds, 2 Hammers 630pts
(Combat Squad w/ Draigo and the Librarian going into each one)
5 GKSS w/ 1 Psycannon and 1 Hammer....Mounted in a Razorback with TL lascannons 200pts
Same as above 200pts
5 GKSS w/ 1 Psycannon and 1 Hammer....Mounted in a Razorback 160pts
10 Interceptors w/ 2 Psycannons and 2 Hammers 300pts
2 Dreadnoughts w/ TL lascannons 290pts
1 Nem DreadKnight w/ HI and PT 235pts
A revamp of my previous list. Adding in the 2 razorbacks and the dreadnoughts will give me some long range fire support. The Dreadknight will shunt up and cause havok which will hopefully give my paladins some time to move up with the rest of the army following behind. I'll also turn the Interceptors, Dreadknight and 1 Dreadnought into scoring units if Draigo rolls well enough.....Interceptors will get it no matter what though. I'll hold them in cover until needed or what to grab some objectives or contest if that fails. With a possible 9 scoring units and a little mobility and hopefully enough firepower I hope to be competitive. Please reply with any thoughts or possible changes.....thanks in advance.
I like your list a lot!
You have a solid anvil unit in the Paladins if you don't Combat Squad them, which you can use to power up the middle of the board towards your enemy's objectives and soak up fire. You have paired this big, tough, unit with a multitude of smaller, firepower units. Smart opponents will try to focus down your Combat Squads, ignoring the Paladins, until they are close enough to snapback on.
My only concern here is that you could probably trim some of the fat. If your set on 2 Lascannon Dreadnoughts, why not just take a Land Raider? It has better armor, and can still target it's two Lascannons on seperate targets if you wish. You can also hide a scoring unit inside of it when fighting armies like Imperial Guard, where Battle Cannons will ravage any unembarked infantry (but cannot hurt the Land Raider unless they get really really lucky). The points freed up by taking the Raider instead will also enable you to get a Lascannon on your 3rd Razorback.
2H - LEGIO HYDRA
So by dropping the 2 dreadnoughts and adding in a Land Raider I could upgrade that last razorback and combat squad the paladins to place 5 in the tank. I'd have a move up group of Draigo and Libby with the 5 paladins on foot, the Nem Dread and the Land Raider...maybe have the Land Raider out in front for cover? I'd keep the 3 razorbacks moving around the back of the table for cover saves and long range support until I thin out the enemy ranks a bit. Then move them up to grab objectives later in game? With the Interceptors doing some interference work of their own as needed of course. I kind of like this...the only drawback is you have 2 targets with 2 dreadnoughts and only 1 with the Land Raider....but that's a small drawback if anything. Thanks TwoHats, I'm going to try that out.
Last edited by Arist; July 30th, 2011 at 20:29.
I would really like to see a warding stave in the paladin unit to absorb those powerfist wounds in assault.
Interceptors could use psybolt ammo in the squad.
We all know that the best dread in 40k right now is the psyfleman dread. Take dual autocannons on your dreads. That's the most efficient configuration. It'll also free up some points for the upgrades I mentioned above.
Good luck at Ard Boyz.
Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
Blood Angels 12-4-2 Daemonhunters 20-8-3
Imperial Guards 12-5-2 Daemons 8-3-2