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Okay guys so I've made a list but I'm not sure what to do with the last 165 points. Do I get a librarian or will I add an extra 3 paladins?
Assault cannon, psy bolts
2x Psycannon, 3x Halberd, Daemon Hammer
2x Psycannon + Swords, Halberd x2, daemon hammer
Psycannon, Daemon Hammer
HB, Psy bolts
Psycannon x2, Daemon Hammer x2
HB, psy bolts
Multimelta, Assault Cannon
Land Raider Crusader
Okay there you have it so what do you think I should do with the remaining points? I'm leaning toward the librarain myself but for the same points I'd get an extra 6 wounds on the board. If you have other suggestions for the points then I'm open to suggestions.
List is kinda all over the place isn't it? What's going in the transports?
A bit more info on the above would be nice, but I don't see this being a very strong list.
Only one unit of paladins isnt worth his cost. A standard GM could make them scoring and save 100 points or so. A librarian could give you lots of powers and psy hood defence and leave you points for another scoring unit to make up for the paladins being elites. Yes Draigo can save the lives of a few paladins by taking lascanno rounds on his shield but you could also just ditch him for a cheap =][= and add 4-5 more paladins to make up for the loss.
Quorn! - Protein for the Protein God.
"Bah, I'll just leave him in there." But you are right I can get something much more points efficent than draigo but I thought he'd be fun to field.
My friends and I play using the battle missions and the reaon for all the transports is that I can then pick and choose who gets what transport once I know what I'm allowed to deploy, how I'm going to deploy, ETC...
Against my space wolf buddy I've humped him a couple of times because a mission we were using said all units in dedicated transports must be in reserve, meaning his precious long fangs which was his mainstay of anti-tank didn't actually appear till turn 3-4 and basically did nothing and I owned him big style thanks to that becasue he gave them a razorback/lascannon to get him an extra anti-tank weapon on the field. Some missions state that certain types of unit are allowed to be deployed whlile others 'must' be in reserve. So thats the main reason for all the transport vehicles in my list, actually just noticed that I put the second razorback with the 10-man SS, its meant to be with the purifiers.
But for those of you who want to know the way I initially plan to deploy troops is Paladins + Libby/Draigo in the storm raven the 10-man SS in the Landraider and purifiers in the crusader.
Storm Raven and Dread Knight boost up the field putting pressure on the enemy lines, the Paladins, Dreadnought and Dread Knight will then be able to harrass/destroy any enemy unit they come in contact and should be withing striking range of something since the distance even if the Raven crashes and burns since the deployment in most battle missions is now an 18" no mans land rather than 24". With the heavy bolters from my razorbacks I will pick away at lightly armoured transports and the likes of Long Fangs in cover. (FYI I will be fighting a Ravenwing army and Space Wolves, maybe some nids as well hence the purifiers.)
I don't expect this list to be winning tourneys but I expect it will give my mates a good run for their money since its been about 4-5 months since I last used my GKs and wanted to let them win yet another battle for me. I have only lost one game with my GKs which I believe was just incredibly unlucky (for me) and if the game was replayed it would have ended very differently, all the other times I have used them they have won or drawn.