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Command Tank:Leman Russ:All Heavy Bolters,Ace Sponson
Gunners,Crush and Grind,Extra Armor,Track Guards,Anti-Mag
Tank Ace:Leman Russ Vanquisher:All HB,ASG,C&G,EA,TG,AM
Leman Russ:All HB,ASG,C&G,EA,TG
Leman Russ Demolisher:All HB,ASG,C&G,EA,TG,AM,Hunter-Killer Missle
1500 points even, use abbreviations from the HQ, uh I mixed upgrades with doctrines.
you should really make use of your commanders BS. i would make him either a vanquisher or an exterminator.
as for the units in your army they all look fine, you just need to work on the doctrines. i think it would be very worthwhile for you to drop all the doctrines, the only one that i ever think COULD be useful is ace sponson gunners. and even so its not SUPER useful.
i would drop Crush and Grind, Track guards, and unless you know your opponent and are intending to defeat his army i would for suredrop the anti mag.
also the hunterkiller missile's value is debatable.
Interesting, try using the BS of the commander a little more, seems very similar to my army list, good choice on crush and grind, many people dont like it cuz they usually like to sit and shoot your tanks, but when your moving forward and pushing forward crush and grind can help slaughter enemies. I have noticed that an offence armoured company tends to do better than a stationary one.
Last edited by InquisitorMarcus; August 20th, 2005 at 21:18.
well if you do use crush and grind make sure you give all your tanks extra armor so taht they always move.
Hmm, the reason I have all the upgrade is becuase with so few models I have to make sure they stay in as long as possible, I will consider another vanquisher...oh and crush and grind? IG are the only army that can do that...blitzkreig baby! and the HL missle, i thought it would be a decent point filler.
i like evasive driving better than crush and grind considering crush and grind only does d6 s4 hit to the first unit a turn tank shocked while evasive cause anyone who tries to touch your tank in cc take a wound on a 4+ as long as you moved(armor save allowed)