1850 Dark Angles Featuring Asmodai - Warhammer 40K Fantasy
 

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  1. #1
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
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    185 (x8)

    1850 Dark Angles Featuring Asmodai

    EDITED: ADDED, drop pod for termintors, Removed 2 Marines from tact squads
    Points: 1850
    Special Charactors: Asmodai

    HQ- Asmodai: Chaplain 125
    powersword, rosarious, blades of reason.
    Specail rules of note, fearful reputation: -1 LD modifier within 16 inches of him.
    (Someone please tell me he has frag granades, how could they have over looked such an imporant item, + they are modeled on him. Seconly does he get +1 attack for having a crozius arcanum, since he is modeled with one + powersword.)

    Attached Command Sqaud 264
    1 Vet. Sgt. PF + BP
    1 Company champion
    1 melta gun
    6x BP + CCW
    9x frag grenades
    10x furious charge.
    Drop pod.

    HQ- Codicier Dark Angle Librarian 135
    Force Sword, stormbolter, terminator armour.
    Fear of the Darkness.

    Attached Terminator Command Squad 220
    2x Powerfist strombolters
    2x assault cannons powerfist
    5x stuborn
    Drop pod

    Elite- Dreadnought verable 170
    TLLC/ML tankhunters, extra armour.

    Troop- Tactical squad 220
    1 vet sgt. PF BP
    1 melta gun
    8x bolters
    Drop pod

    Troop- Tactical squad 115
    1 lascannon
    1 plsasm gun
    4x bolters

    Troop - Tactical squad 120
    1 plasma cannon
    1 plsama gun
    4x bolters

    Heavy support- Devistaters 200
    4x bolters
    4x ML

    Fast Attack Torado landspeeder 80
    HB + AC

    Fast Attack Torado landspeeder 80
    HB + AC

    Fast Attack Torado landspeeder 80
    HB + AC

    Total 1840, Ideas + rules checks would be helpful, thank you.

    Last edited by ForgedInTheFurnaceOfWar; November 7th, 2005 at 07:52.

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  3. #2
    Son of LO Silver Wings's Avatar
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    99 (x5)

    I amy be wrong but is it possible to give Furious charge to special charecters which must be "used exactly as described below..".


    One of the Deathwing Terminators will have to be armed with a powersword wont he? again I am possibly wrong.

    The Dreadnoughts fine, but you have only 5 (ranged) ap2 weapons at 1850. I have 7 at 1500pts. Plus your 2 melta guns wont be about until turn 3.

    Drop Podding isnt really a DA thing. But its coll to do. Do you plan on DSing your Termies? because if you do a significant part of your army wont be on table until turn 2/3.

    1250pts v's 1850pts is at a disadvantage.

    4 ML 4 meat shield Devastator Squad, call your self a Dark Angel and get 4 Plasma Cannon.

    N.B.
    A couple of us are starting a DA clan similar to the Order of the Black Rose. Are you interested?.

    LST's are fine.
    Last edited by Silver Wings; November 6th, 2005 at 13:29.

  4. #3
    LO Zealot Ezekiel1990's Avatar
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    104 (x4)

    I think the list is fine as it is. Good use of Tacticas and LO members for help. I'm glad LO has another good player out there...

  5. #4
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
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    whoops, i forgot about the terminators drop pod, an essentail part of this army. This army fights the mind, not the body. The drop pods are unprodicable, and its scary to know that 3 squads will be raining down upon you at any moment, most likly the enemy will do 1 of 2 things, spread out, to reduce how many squads i could assault, or cludder together and attempt to deaft me in assault, either way, its to my advatage. The war against the mind comes in, because i can force any squad not in CC to take a moral test at -3 LDs within 12 and 16 inches of my librarain/chaplain respectivily. Id love to have plsama cannons, but they are way to high profile, ive fielded them before, everyone blasts them, plus missle luanchers are extreamily well rounded, they can hurt any tank in the game, and mess up most troop squads pretty good to.

    Im pretty sure in a terminator command squads you dont need a sargent. Im also used to having the margority of my army off the table at the start of the game, my normal army starts with 3 tactical squads in drop pods + dreadnought, the only things that start ont he board of fast attack, and heavy support. so this is actually a reduction for me, in the amount of points i will start with the board.

    id like a whirlwind for the -1 leaderships and required pinning test, and maybe scouts as well. one question i had about leadership tests, is are you limited to taking only one per turn phase, example, if your hit with a barrage weapon, and it takes down a model, requiring a pinning test, assume they pass, then i force the squad to take a moral test, from my librarian, is that all legal? of course all the tests would be made at the end of the phase. Also which tests wins? if they fail both moral and pinning, which do they do? against none space marines id much rather have them fall back. More comments please, thanks. and yea id like to join, but im kinda new to this sight so if you could direct me to how/where that would be great. i am also unsure if i can give furious charge to a special charactor, but it is a squad ability, so it seems reasonable, since its not wargear, unlike chaos.
    Last edited by ForgedInTheFurnaceOfWar; November 7th, 2005 at 00:36.

  6. #5
    Son of LO Silver Wings's Avatar
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    Quote Originally Posted by ForgedInTheFurnaceOfWar
    id like a whirlwind for the -1 leaderships and required pinning test, and maybe scouts as well. one question i had about leadership tests, is are you limited to taking only one per turn phase, example, if your hit with a barrage weapon, and it takes down a model, requiring a pinning test, assume they pass, then i force the squad to take a moral test, from my librarian, is that all legal? of course all the tests would be made at the end of the phase. Also which tests wins? if they fail both moral and pinning, which do they do? against none space marines id much rather have them fall back. More comments please, thanks. and yea id like to join, but im kinda new to this sight so if you could direct me to how/where that would be great. i am also unsure if i can give furious charge to a special charactor, but it is a squad ability, so it seems reasonable, since its not wargear, unlike chaos.
    You can force an opponent to take 1 pinning test and 1 ld test from shooting per turn. No more than that though as the Ld is done at the end of the shooting phase now.

  7. #6
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
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    185 (x8)

    The only problem with this list, is some armies are pretty good anti moral, like chaos undived/marked units, or space marine force commanders, ect. Seems like a good Xeno list though.

  8. #7
    Son of LO Silver Wings's Avatar
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    It can be irritating you are correct. There is a prediliction of "cult" CSM armies where I play. Fear of the Darkness v's Plague Marines=waste of time.

    Plus Tyranids are essentialy fearless.

    I really wouldnt bank on morale, especialy as your haing units fall back froma n essentialy close combat unit.
    Every time you read this sig: a fairie dies!

  9. #8
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
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    185 (x8)

    true, this army is just for fun, but i want it to still be as good as possible, while focusing on story based eliments, and the like.

  10. #9
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
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    true, this army is just for fun, but i want it to still be as good as possible, while focusing on story based eliments, and the like.


    HQ- Asmodai: Chaplain 125
    powersword, rosarious, blades of reason.

    Attached Command Sqaud 264
    1 Vet. Sgt. PF + BP
    1 Company champion
    1 melta gun
    6x BP + CCW
    9x frag grenades
    10x furious charge.
    Drop pod.

    HQ- Codicier Dark Angle Librarian 130
    Force Sword, BP, combat shield, terminator honnors.
    Fear of the Darkness. (i cant shoot with him, no reason to have a strom bolter, and for 5 points less, im 1 worse armour, 1 better attacks.)

    Attached Terminator Command Squad 220
    2x Powerfist strombolters
    2x assault cannons powerfist
    5x stuborn
    Drop pod

    Elite- Dreadnought verable 170
    TLLC/ML tankhunters, extra armour.

    Troop- Tactical squad 190 (2 less marines.)
    1 vet sgt. PF BP
    1 melta gun
    6x bolters
    Drop pod

    Troop- Tactical squad 90
    1 lascannon
    4x bolters

    Troop - Tactical squad 120
    1 plasma cannon
    1 plsama gun
    4x bolters

    Heavy support- Devistaters 200
    3x bolters
    4x ML

    Whirlwind 85

    Fast Attack Torado landspeeder 80
    HB + AC

    Fast Attack Torado landspeeder 80
    HB + AC

    Fast Attack Torado landspeeder 80
    HB + AC

    35 space marines
    2 HQ
    5 Vehicles
    3 transports
    4 terminators
    1850

  11. #10
    Ghost of LO ForgedInTheFurnaceOfWar's Avatar
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    185 (x8)

    No comments from the brynn master eh, boo =/

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