1500 Salamanders - Cool, fluffy and competitive? - Warhammer 40K Fantasy
 

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  1. #1
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    1500 Salamanders - Cool, fluffy and competitive?

    I tried to create salamander strike force, both with strong command characters and some antitank firepower (Tau and IG possible oponents) I dont like min maxed squads and armies with lots of copies of same (cheesy) unit so I tried to make nice, original but still competitive army

    Salamanders Chapter
    (Cleanse and purify, never despair, eye to eye)

    Desert Dragons Strike Force (1500)

    HQ
    Brother Irgeld - Master of Sanctity
    + Plasma pistol, Frags, Terminator Honours,
    Command squad "Hammer"
    9 marines Ccw+Bp, 2x Meltaguns
    + Veteran Sergeant Zaheimst Power fist + Bp
    Skilled infiltrators

    Brother Logias - Epistolary Librarian
    +Might of heroes, Veil of time, Plasma pistol, Frags, Terminator Honours, Jump pack, Iron Halo
    + Servoskull familiar
    (Leading assault squad)

    ELITES
    Brother Dorgalir Venerable Dreadnought
    +Lascannon, Missile launcher, Extra armour
    Skilled Tankhunter

    TROOPS
    Scout squad "Lightning bolt"
    5x SM scouts with sniper rifle, 1x Missile launcher
    Skilled infiltrators

    Scout squad "Chainlightning"
    5x SM scouts with sniper rifle, 1x Missile launcher
    Skilled infiltrators

    FAST ATTACK
    Assault squad "Fireball"
    9x Jump pack marine Ccw + Bp, 2x Plasma pistol
    + Veteran sergeant Forgius Powerfist + Bp

    "Firedrake" Land speeder Tornado
    Multi melta + Heavy Flamer
    (Deep Strike)

    HEAVY SUPPORT
    "Volcano" Predator Annihilator LC+HB sponsons

    "Decimator" Whirlwind battery


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  3. #2
    Slave to the flesh The_Outsider's Avatar
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    IMO you need at least one tactical squad- they really are the backbone of SM, otherwise that is a good list, maybe switch the librarion for a master (IMO that's more fitting with the salamander's fluff) and if you have the points spare master craft the chaplin's power weapon (I forget the actual name).
    Last edited by The_Outsider; December 13th, 2005 at 17:03.

  4. #3
    Senior Member Jhagadurn's Avatar
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    I agree about the Librarian switching for the master, more fluffy... I don't know how it would work, but if you have imperial armour, and it is allowed in the tournaments there, you could actually switch your venerable dreadnought with TLLC and ML to a venerable dreadnoguht with MultiMelta and ML for 10 points less.... taht would be salamander style, but like I said, I don't know how effective it would be.
    TSg.t Zakarius Clay
    142nd Cadian, Stationed Planet Skyfall B
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    'The Pathfinders', Drop Team - 6


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  5. #4
    Senior Member WarsmithNiG's Avatar
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    u should drop the chaplain to the one with 2 wounds... personally i think plasma pistol is not really worth it for characters... the chaplain should go with the assault squad, while the librarian should get the command squad... 2 meltagun is quite a lot, but if u miss, u have a backup... if u are keeping your librarian, maybe get 'fury of the ancients'... like the 'fury of the salamander' in codex armageddon... pick either veil of time or might of heroes, as u coz use them both in combat... u need tactical squads...

  6. #5
    Son of LO Araith's Avatar
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    What would seem both fluffy and effective as the core of a Salamander army would be 2 such units:

    10 Marines w/ 2 melta's/flamers
    Vet Sarge w/ thunderhammer, bp
    Drop pod
    = 250

    They capture the (I believe) Salamander spirit of relentless close range fire fights. And podding in, they're a good 'strike force'.

    With your Dread you could try a similar thing: a multi-melta and a heavy flamer and pod him in.
    And what about giving the assault Vet Sarge a thunderhammer too?


    Tai'shar
    Last edited by Araith; December 12th, 2005 at 17:18.
    Lance Leader of the LO Codex: Wasters design team



    Forged in fire, bonded in ice
    Son of Fenris, Son of Russ

  7. #6
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    Thunderhammers on vet sergeants are cool idea...i have to convert some after I buy new assault termies.

  8. #7
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    But Thunderhammers are a lot more expensive than powerfists, I know that Razz wanted a fluffy army, but playing too fluffy an army will not always get you vicories, I play Salamanders myself and had a very fluffy list and never seemed to win (especially with my multi-melta dreadnought!), I would like to think that playing with the Drawbacks and Advantages of the Salamanders traits (i.e.- cleanse and purify and never despair) that you will be able to use a balanced list that is competitive and fun.

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    Feel free to post yours army list ;-)

  10. #9
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    Well generally, I play at the 1500 to 1850 pt level. So I have a master list of around 2500 pts, I am also playing in a map based campaign with a friend so here goes:

    Chaplain/MOS- BP, crozius, termie honours, jump pack, frag grenades,rosarius

    Librarian/Epistolary-Force sword,psychic hood, Storm Of the emperors wrath, Might Of Heroes, Master Crafted plasma pistol, Termie honours, Frag grenades, Iron Halo

    6 Terminators-2 assault cannon, Sgt w/power sword, All have furious charge

    Veteran Squad-5 marines w/ Bp's+CCW Sgt w/powerfist+BP, 1 marine w/lightning claws, 1 marine w/plasma gun, all Infiltrate

    Venerable Dread- Assault cannon, heavy flamer, DCCW, smoke launchers, extra armour

    Tactical Squad-Vet sgt w/master crafted powerfist+bp, 2 plasma guns, 7 w/bolters

    Tactical Squad-Vet Sgtw/master crafted power fist+bp+teleport homer, 2 melta guns, 7 w/bolters +rhino

    Tactical squad-Vet Sgt w/Master crafted powerfist+bp, 1 marine w/plasma gun, 1 marine w/Heavy Bolter, 7 , marines w/bolters

    Assault squadX2-Vet sgt w/powerfist+bp+melta bombs, 2 marines w/plasma pistols and CCW, 5 marines w/bp+CCW

    Land speeder Tornado- Assault Cannon+heavy Bolter

    Predator Destructor-w/lascannon sponsons, extra armour, smoke launchers

    Vindicator- Demolisher cannon, smoke launcher, extra armour, storm bolter

    As you can see, my list doesn't conform to the force organization chart, but I can pick from whatever I want on it to form a balanced army that can take on anyone relativley well, I don't walk all over my opponents, but they don't walk over me either. I think that it's fairly fluffy without being useless.

  11. #10
    Son of LO Araith's Avatar
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    You never thought about using drop pods? They seem excellent for Salamanders. 2 assault guns and a vet sarge with fist or hammer.


    Tai'shar
    Lance Leader of the LO Codex: Wasters design team



    Forged in fire, bonded in ice
    Son of Fenris, Son of Russ

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