1500 pts Scions of Mars - Warhammer 40K Fantasy
 

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  1. #1
    Tomb King medic_4077's Avatar
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    1500 pts Scions of Mars

    Scions of Mars - Space Marines: Minor Divergence Army

    1 Chapter Trait: Scions of Mars
    1 Minor Disadvantage: Have Faith in Suspicion

    1 Techmarine Commander (HQ)
    Power Weapon; Bolter; Bolt Pistol (x1); Close Combat Weapon (x1); Close
    Combat Weapon
    #Signum
    #Servo Arm
    #Auspex
    4 Tech Servitor

    1 Venerable Dreadnought (Elites)
    Missile Launcher; Twin Lascannon; Tank Hunter Skill

    5 Tactical Squad (Troops)
    Bolter (x4); Lascannon (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.
    1 Razorback APC
    Twin Lascannon
    Smoke Launchers
    Extra Armour

    1 Whirlwind Battery (Heavy Support)
    Vengence Missiles

    1 Whirlwind Battery (Heavy Support)
    Vengence Missiles

    4 Terminator Squad (Elites)
    Power Fist (x4); Storm Bolter (x2); Assault Cannon (x2)
    +1 Sergeant
    Power Weapon; Storm Bolter
    #Terminator Armour

    4 Terminator Squad (Elites)
    Power Fist (x4); Storm Bolter (x2); Assault Cannon (x2)
    +1 Sergeant
    Power Weapon; Storm Bolter
    #Terminator Armour

    5 Tactical Squad (Troops)
    Bolter (x4); Heavy Bolter (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.

    5 Tactical Squad (Troops)
    Bolter (x4); Heavy Bolter (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.

    5 Tactical Squad (Troops)
    Bolter (x4); Heavy Bolter (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.

    5 Tactical Squad (Troops)
    Bolter (x4); Heavy Bolter (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.

    5 Tactical Squad (Troops)
    Bolter (x4); Lascannon (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.

    8 Devastator Squad (Heavy Support)
    Bolter (x4); Missile Launcher (x4)
    +1 Sergeant @ [15] Pts
    Bolter

    1 Land Speeder Tornado (Fast Attack)
    Assault Cannon; Heavy Bolter

    1 Land Speeder Tornado (Fast Attack)
    Assault Cannon; Heavy Bolter

    Models in Army: 68
    Total Army Cost: 2000

    The Whirlwinds, Dreadnaught and Razorback deploy together with the tech marine behind them ready to repair on a 2+ (go go gadget servitors). Termies and LST's deploy on the same flank and roll him up with concentrated AC fire. Everything else plays like a DA army: stand and deliver.

    Last edited by medic_4077; December 29th, 2005 at 16:29.
    War Record Since Sept 2005
    Old Codex 48-20-9 Dark Eldar
    New Codex 1-0-0 Dark Eldar

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  3. #2
    LO Zealot Ezekiel1990's Avatar
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    104 (x4)

    Quote Originally Posted by medic_4077
    1 Techmarine Commander (HQ)
    Power Weapon; Bolter; Bolt Pistol (x1); Close Combat Weapon (x1); Close
    Combat Weapon
    #Signum
    #Servo Arm
    #Auspex
    4 Tech Servitor
    As a word of advice, techmarines look great on paper but tend to suck in actual games. At least give them a Razorback to give them hope of getting to a damaged vehicle.

    [quote[1 Venerable Dreadnought (Elites)
    Missile Launcher; Twin Lascannon; Tank Hunter Skill[/quote]
    Extra armour! Absolutely imperative on dreadnoughts!

    5 Tactical Squad (Troops)
    Bolter (x4); Lascannon (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.
    1 Razorback APC
    Twin Lascannon
    Smoke Launchers
    Extra Armour
    Good. Don't deploy them in the razorback at all.

    1 Whirlwind Battery (Heavy Support)
    Vengence Missiles

    1 Whirlwind Battery (Heavy Support)
    Vengence Missiles
    Ok.

    4 Terminator Squad (Elites)
    Power Fist (x4); Storm Bolter (x2); Assault Cannon (x2)
    +1 Sergeant
    Power Weapon; Storm Bolter
    #Terminator Armour
    A drop pod would be excellent.

    4 Terminator Squad (Elites)
    Power Fist (x4); Storm Bolter (x2); Assault Cannon (x2)
    +1 Sergeant
    Power Weapon; Storm Bolter
    #Terminator Armour
    Same here.

    5 Tactical Squad (Troops)
    Bolter (x4); Heavy Bolter (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.
    There's no reason for a sergeant to ahve BP and CCW in a shooty squad. Leave him with a bolter. I would suggest a lascannon instead of a HB here.

    5 Tactical Squad (Troops)
    Bolter (x4); Heavy Bolter (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.

    5 Tactical Squad (Troops)
    Bolter (x4); Heavy Bolter (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.

    5 Tactical Squad (Troops)
    Bolter (x4); Heavy Bolter (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.
    Give 2 of these squads plasma cannons and 2 Lascannons. Bolters on sergeants!

    5 Tactical Squad (Troops)
    Bolter (x4); Lascannon (x1)
    +1 Sergeant
    Bolt Pistol & CCWep.
    Bolter, not BP and CCW!

    8 Devastator Squad (Heavy Support)
    Bolter (x4); Missile Launcher (x4)
    +1 Sergeant @ [15] Pts
    Bolter
    Perfect.

    1 Land Speeder Tornado (Fast Attack)
    Assault Cannon; Heavy Bolter

    1 Land Speeder Tornado (Fast Attack)
    Assault Cannon; Heavy Bolter
    Wonderful.

    Models in Army: 68
    Total Army Cost: 2000

    The Whirlwinds, Dreadnaught and Razorback deploy together with the tech marine behind them ready to repair on a 2+ (go go gadget servitors). Termies and LST's deploy on the same flank and roll him up with concentrated AC fire. Everything else plays like a DA army: stand and deliver.
    Like I said, Techmarines are better on paper than in actual gaming. If your opponent is smart, he's going to blow up your Whirlwinds rather than let your techmarine fix them

    Cheers!
    Ezekiel1990

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